const float STAT_WEAPONS2 = 74;
const float STAT_WEAPONS3 = 75;
+const float STAT_MONSTERS_TOTAL = 76;
+const float STAT_MONSTERS_KILLED = 77;
+
// mod stats (1xx)
const float STAT_REDALIVE = 100;
const float STAT_BLUEALIVE = 101;
const float PROJECTILE_BUMBLE_GUN = 30;
const float PROJECTILE_BUMBLE_BEAM = 31;
+const float PROJECTILE_MAGE_SPIKE = 32;
+const float PROJECTILE_SHAMBLER_LIGHTNING = 33;
+
const float PROJECTILE_NADE_RED = 50;
const float PROJECTILE_NADE_RED_BURN = 51;
const float PROJECTILE_NADE_BLUE = 52;