]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/deathtypes.qh
#include this
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / deathtypes.qh
index 591c48e17800af077e7eea9536f32d46115e093e..e05f6a4d083e3bd7ced8239619d6f3ff25b98222 100644 (file)
@@ -1,3 +1,87 @@
+#ifndef DEATHTYPES_H
+#define DEATHTYPES_H
+
+#if defined(CSQC)
+       #include "util-pre.qh"
+       #include "../client/sys-pre.qh"
+       #include "../dpdefs/csprogsdefs.qc"
+       #include "../client/sys-post.qh"
+       #include "../client/Defs.qc"
+       #include "../dpdefs/keycodes.qc"
+       #include "constants.qh"
+       #include "stats.qh"
+       #include "../warpzonelib/anglestransform.qh"
+       #include "../warpzonelib/mathlib.qh"
+       #include "../warpzonelib/common.qh"
+       #include "../warpzonelib/client.qh"
+       #include "playerstats.qh"
+       #include "teams.qh"
+       #include "util.qh"
+       #include "nades.qh"
+       #include "buffs.qh"
+       #include "test.qh"
+       #include "counting.qh"
+       #include "weapons/weapons.qh"
+       #include "mapinfo.qh"
+       #include "command/markup.qh"
+       #include "command/rpn.qh"
+       #include "command/generic.qh"
+       #include "command/shared_defs.qh"
+       #include "urllib.qh"
+       #include "animdecide.qh"
+       #include "../client/command/cl_cmd.qh"
+       #include "monsters/monsters.qh"
+       #include "../client/autocvars.qh"
+       #include "notifications.qh"
+#elif defined(MENUQC)
+#elif defined(SVQC)
+       #include "util-pre.qh"
+    #include "../server/sys-pre.qh"
+    #include "../dpdefs/progsdefs.qc"
+    #include "../dpdefs/dpextensions.qc"
+    #include "../server/sys-post.qh"
+    #include "../warpzonelib/anglestransform.qh"
+    #include "../warpzonelib/mathlib.qh"
+    #include "../warpzonelib/common.qh"
+    #include "../warpzonelib/util_server.qh"
+    #include "../warpzonelib/server.qh"
+    #include "constants.qh"
+    #include "stats.qh"
+    #include "teams.qh"
+    #include "util.qh"
+    #include "nades.qh"
+    #include "buffs.qh"
+    #include "test.qh"
+    #include "counting.qh"
+    #include "urllib.qh"
+    #include "command/markup.qh"
+    #include "command/rpn.qh"
+    #include "command/generic.qh"
+    #include "command/shared_defs.qh"
+    #include "net_notice.qh"
+    #include "animdecide.qh"
+    #include "monsters/monsters.qh"
+    #include "monsters/sv_monsters.qh"
+    #include "monsters/spawn.qh"
+    #include "weapons/config.qh"
+    #include "weapons/weapons.qh"
+    #include "../server/weapons/accuracy.qh"
+    #include "../server/weapons/common.qh"
+    #include "../server/weapons/csqcprojectile.qh"
+    #include "../server/weapons/hitplot.qh"
+    #include "../server/weapons/selection.qh"
+    #include "../server/weapons/spawning.qh"
+    #include "../server/weapons/throwing.qh"
+    #include "../server/weapons/tracing.qh"
+    #include "../server/weapons/weaponstats.qh"
+    #include "../server/weapons/weaponsystem.qh"
+    #include "../server/t_items.qh"
+    #include "../server/autocvars.qh"
+    #include "../server/constants.qh"
+    #include "../server/defs.qh"
+    #include "notifications.qh"
+#endif
+
 // ================================
 //  Deathtypes, reworked by Samual
 // ================================
@@ -131,3 +215,4 @@ const int HITTYPE_SPLASH = 0x200; // automatically set by RadiusDamage
 const int HITTYPE_BOUNCE = 0x400;
 const int HITTYPE_RESERVED2 = 0x800;
 const int HITTYPE_RESERVED = 0x1000; // unused yet
+#endif
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