]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/ent_cs.qc
entcs: use SAME_TEAM
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / ent_cs.qc
index 732a1d455c8cb8046eee6013266c14d466db6486..32c06d9eafc372c1b91f53f439ddd21432c47dab 100644 (file)
@@ -1,11 +1,7 @@
 #include "ent_cs.qh"
 
 // #define PROP(public, fld, sv, cl)
-#define ENTCS_NETPROPS(PROP) \
-       PROP(true, sv_entnum, \
-       { WriteByte(chan, etof(player) - 1); }, \
-       { this.sv_entnum = ReadByte(); }) \
-    \
+#define ENTCS_NETPROPS(PROP) PROP(false, sv_entnum, {}, {}) /* sentinel */ \
        PROP(false, origin, \
        { WriteShort(chan, this.origin.x);  WriteShort(chan, this.origin.y); \
          WriteShort(chan, this.origin.z); }, \
        { vector v = '0 0 0'; v.y = ReadByte() / 256 * 360; this.angles = v; }) \
     \
        PROP(false, health, \
-       { WriteByte(chan, this.health / 10);  /* FIXME: use a better scale? */ }, \
+       { WriteByte(chan, bound(0, this.health / 10, 255));  /* FIXME: use a better scale? */ }, \
        { this.healthvalue = ReadByte() * 10; }) \
     \
        PROP(false, armorvalue, \
-       { WriteByte(chan, this.armorvalue / 10);  /* FIXME: use a better scale? */ }, \
+       { WriteByte(chan, bound(0, this.armorvalue / 10, 255));  /* FIXME: use a better scale? */ }, \
        { this.armorvalue = ReadByte() * 10; }) \
     \
        PROP(true, netname, \
        PROP(true, skin, \
        { WriteByte(chan, this.skin); }, \
        { this.skin = ReadByte(); }) \
+    \
+    PROP(true, clientcolors, \
+       { WriteByte(chan, this.clientcolors); }, \
+       { this.colormap = ReadByte(); }) \
+    \
+    PROP(true, frags, \
+       { WriteShort(chan, this.frags); }, \
+       { this.frags = ReadShort(); }) \
     \
        /**/
 
        int ENTCS_PUBLICMASK = 0;
        STATIC_INIT(ENTCS_PUBLICMASK)
        {
-               int i = 1;
-               #define X(public, fld, sv, cl) { if (public) ENTCS_PUBLICMASK |= BIT(i); } i += 1;
+               int i = 0;
+               #define X(public, fld, sv, cl) { \
+                       if (public) { \
+                               ENTCS_PUBLICMASK |= BIT(i); \
+                       } \
+                       i += 1; \
+               }
                ENTCS_NETPROPS(X);
        #undef X
                if (i >= BITS(16 - 1)) LOG_FATAL("Exceeded ENTCS_NETPROPS limit");
        bool _entcs_send(entity this, entity to, int sf, int chan)
        {
                entity player = this.owner;
-               sf |= BIT(0) | BIT(1);
-               if (IS_PLAYER(to) || to.caplayer)                                  // unless spectating,
-               {
-                       bool same_team = (to == player) || (teamplay && player.team == to.team);
-                       if (!same_team && !radar_showennemies) sf &= ENTCS_PUBLICMASK; // no private updates
-               }
+               sf |= BIT(0); // assume private
+               do {
+                       if (radar_showennemies) break;
+                       if (SAME_TEAM(to, player)) break;
+                       if (!(IS_PLAYER(to) || to.caplayer) && time > game_starttime) break;
+                       sf &= ENTCS_PUBLICMASK; // no private updates
+               } while (0);
                sf |= this.m_forceupdate;
                this.m_forceupdate = 0;
-               bool valid =
-                   IS_PLAYER(player)             // player must be active
-                   || player == to               // player is self
-               ;
-               if (!valid) sf = 0;
                if (chan == MSG_ENTITY)
                        WriteHeader(chan, ENT_CLIENT_ENTCS);
                else
                        WriteHeader(chan, CLIENT_ENTCS);
                WriteByte(chan, etof(player) - 1);
                WriteShort(chan, sf);
-               int i = 1;
-               #define X(public, fld, sv, cl) { if (sf & BIT(i)) sv; } i += 1;
+               int i = 0;
+               #define X(public, fld, sv, cl) { \
+                       if (sf & BIT(i)) { \
+                               sv; \
+                       } \
+                       i += 1; \
+               }
                ENTCS_NETPROPS(X);
        #undef X
                return true;
                return _entcs_send(this, to, sf, MSG_ENTITY);
        }
 
-       void entcs_think()
+       void entcs_think(entity this)
        {
-               SELFPARAM();
                this.nextthink = time + 0.033333333333;  // TODO: increase this to like 0.15 once the client can do smoothing
                entity o = this.owner;
-               int i = 1;
-               #define X(public, fld, sv, cl) \
-                       if (o.fld != this.fld) \
-                       { \
+               int i = 0;
+               #define X(public, fld, sv, cl) { \
+                       if (o.fld != this.fld) { \
                                this.fld = o.fld; \
                                this.SendFlags |= BIT(i); \
                        } \
-                       i += 1;
+                       i += 1; \
+               }
                ENTCS_NETPROPS(X);
        #undef X
+           setorigin(this, this.origin);  // relink
        }
 
        void entcs_attach(entity player)
        {
                entity e = player.entcs = new(entcs_sender);
-               make_pure(e);
                e.owner = player;
-               e.think = entcs_think;
+               setthink(e, entcs_think);
                e.nextthink = time;
                Net_LinkEntity(e, false, 0, entcs_send);
                if (!IS_REAL_CLIENT(player)) return;
-               FOR_EACH_CLIENT(e)
-               {
-                       assert(e.entcs);
-                       _entcs_send(e.entcs, msg_entity = player, BITS(23), MSG_ONE);
-               }
+               FOREACH_CLIENT(true, {
+                       assert(it.entcs);
+                       _entcs_send(it.entcs, msg_entity = player, BITS(23), MSG_ONE);
+               });
        }
 
        void entcs_detach(entity player)
        {
                if (!player.entcs) return;
-               remove(player.entcs);
+               delete(player.entcs);
                player.entcs = NULL;
        }
 
 
 #ifdef CSQC
 
-       void Ent_RemoveEntCS()
+       void Ent_RemoveEntCS(entity this)
        {
-               SELFPARAM();
-               entcs_receiver(this.sv_entnum, NULL);
+               int n = this.sv_entnum;
+               entity e = entcs_receiver(n);
+               entcs_receiver(n, NULL);
+               if (e != this) delete(e);
        }
 
-       void entcs_think()
+       void entcs_think(entity this)
        {
-               SELFPARAM();
                entity e = CSQCModel_server2csqc(this.sv_entnum);
                if (e == NULL)
                {
        bool ReadEntcs(entity this)
        {
                int n = ReadByte();
-               if (this) this.sv_entnum = n;
                entity e = entcs_receiver(n);
-               if (!e)
+               #define X(e) { \
+                       setthink(e, entcs_think); \
+                       entcs_receiver(n, e); \
+               }
+               if (e == NULL)
                {
-                       if (this)
+                       if (!this)
                        {
-                               e = this;
+                               // initial = temp
+                               e = new_pure(entcs_receiver);
+                               X(e);
                        }
                        else
                        {
-                               e = new(entcs_receiver);
-                               make_pure(e);
-                               e.think = entcs_think;
+                               // initial = linked
+                               e = this;
+                               X(e);
                        }
-                       entcs_receiver(n, e);
                }
-               this = e;
-               InterpolateOrigin_Undo(this);
-               this.sv_entnum = n;
+               else if (e != this && this)
+               {
+                       // upgrade to linked
+                       delete(e);
+                       e = this;
+                       X(e);
+               }
+               #undef X
+               InterpolateOrigin_Undo(e);
+               e.sv_entnum = n;
                int sf = ReadShort();
-               this.has_sv_origin = false;
-               this.m_entcs_private = boolean(sf & BIT(0));
-               int i = 1;
-               #define X(public, fld, sv, cl) { if (sf & BIT(i)) cl; } i += 1;
+               e.has_sv_origin = false;
+               e.m_entcs_private = boolean(sf & BIT(0));
+               int i = 0;
+               #define X(public, fld, sv, cl) { \
+                       if (sf & BIT(i)) { \
+                               cl; \
+                       } \
+                       i += 1; \
+               }
                ENTCS_NETPROPS(X);
        #undef X
-               this.iflags |= IFLAG_ORIGIN;
-               InterpolateOrigin_Note(this);
-               WITH(entity, self, this, this.think());
+               e.iflags |= IFLAG_ORIGIN;
+               InterpolateOrigin_Note(e);
+               getthink(e)(e);
                return true;
        }