- entity client = M_ARGV(0, entity);
- entity targ = M_ARGV(1, entity);
+ entity client = M_ARGV(0, entity);
+ entity targ = M_ARGV(1, entity);
if (!autocvar_g_ca_spectate_enemies && client.caplayer)
if (DIFF_TEAM(targ, client))
if (!autocvar_g_ca_spectate_enemies && client.caplayer)
if (DIFF_TEAM(targ, client))
- entity client = M_ARGV(0, entity);
- entity targ = M_ARGV(1, entity);
- entity first = M_ARGV(2, entity);
+ entity client = M_ARGV(0, entity);
+ entity targ = M_ARGV(1, entity);
+ entity first = M_ARGV(2, entity);