#include "sv_keyhunt.qh"
+#include <server/command/vote.qh>
+#include <server/gamelog.qh>
+#include <server/g_damage.qh>
+#include <server/items/items.qh>
+#include <common/mapobjects/triggers.qh>
+
float autocvar_g_balance_keyhunt_damageforcescale;
float autocvar_g_balance_keyhunt_delay_collect;
float autocvar_g_balance_keyhunt_delay_damage_return;