#include "sv_race.qh"
+#include <server/client.qh>
#include <server/g_world.qh>
#include <server/gamelog.qh>
#include <server/race.qh>
#include <common/ent_cs.qh>
+#include <common/mapobjects/triggers.qh>
#define autocvar_g_race_laps_limit cvar("g_race_laps_limit")
float autocvar_g_race_qualifying_timelimit;