+#include <common/items/all.qh>
+#ifdef SVQC
+ #include <common/t_items.qh>
+ #include <server/resources.qh>
+#endif
+
+#if 1
+.int ammo_none;
+.int ammo_shells;
+.int ammo_nails;
+.int ammo_rockets;
+.int ammo_cells;
+#ifdef SVQC
+const .int ammo_plasma = _STAT(PLASMA);
+const .int ammo_fuel = _STAT(FUEL);
+#else
+.int ammo_plasma;
+.int ammo_fuel;
+#endif
+#endif
+
+#ifdef GAMEQC
+.int spawnflags;
+#endif
+