]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/items/item/pickup.qh
Separate health and armor item respawning timers
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / items / item / pickup.qh
index 7e31994075c244277201a4d02799825c89346f44..6df6baf83a90682dd37c3eecd92e9c9c8ca673ee 100644 (file)
@@ -4,16 +4,26 @@
 PROPERTY(float, g_pickup_respawntime_weapon)
 PROPERTY(float, g_pickup_respawntime_superweapon)
 PROPERTY(float, g_pickup_respawntime_ammo)
-PROPERTY(float, g_pickup_respawntime_short)
-PROPERTY(float, g_pickup_respawntime_medium)
-PROPERTY(float, g_pickup_respawntime_long)
+PROPERTY(float, g_pickup_respawntime_armor_small)
+PROPERTY(float, g_pickup_respawntime_armor_medium)
+PROPERTY(float, g_pickup_respawntime_armor_big)
+PROPERTY(float, g_pickup_respawntime_armor_mega)
+PROPERTY(float, g_pickup_respawntime_health_small)
+PROPERTY(float, g_pickup_respawntime_health_medium)
+PROPERTY(float, g_pickup_respawntime_health_big)
+PROPERTY(float, g_pickup_respawntime_health_mega)
 PROPERTY(float, g_pickup_respawntime_powerup)
 PROPERTY(float, g_pickup_respawntimejitter_weapon)
 PROPERTY(float, g_pickup_respawntimejitter_superweapon)
 PROPERTY(float, g_pickup_respawntimejitter_ammo)
-PROPERTY(float, g_pickup_respawntimejitter_short)
-PROPERTY(float, g_pickup_respawntimejitter_medium)
-PROPERTY(float, g_pickup_respawntimejitter_long)
+PROPERTY(float, g_pickup_respawntimejitter_health_small)
+PROPERTY(float, g_pickup_respawntimejitter_health_medium)
+PROPERTY(float, g_pickup_respawntimejitter_health_big)
+PROPERTY(float, g_pickup_respawntimejitter_health_mega)
+PROPERTY(float, g_pickup_respawntimejitter_armor_small)
+PROPERTY(float, g_pickup_respawntimejitter_armor_medium)
+PROPERTY(float, g_pickup_respawntimejitter_armor_big)
+PROPERTY(float, g_pickup_respawntimejitter_armor_mega)
 PROPERTY(float, g_pickup_respawntimejitter_powerup)
 #endif
 
@@ -22,6 +32,8 @@ PROPERTY(float, g_pickup_respawntimejitter_powerup)
 CLASS(Pickup, GameItem)
 #ifdef GAMEQC
     ATTRIB(Pickup, m_model, Model);
+    ATTRIB(Pickup, m_skin, int);
+    ATTRIB(Pickup, m_color, vector);
     ATTRIB(Pickup, m_sound, Sound, SND_ITEMPICKUP);
 #endif
     ATTRIB(Pickup, netname, string);