#if defined(CSQC)
- #include "../dpdefs/csprogsdefs.qh"
#include "../client/defs.qh"
#include "util.qh"
- #include "buffs.qh"
+ #include "buffs/all.qh"
#include "weapons/all.qh"
#include "mapinfo.qh"
#elif defined(MENUQC)
#elif defined(SVQC)
- #include "../dpdefs/progsdefs.qh"
- #include "../dpdefs/dpextensions.qh"
#include "util.qh"
- #include "buffs.qh"
+ #include "buffs/all.qh"
#include "monsters/all.qh"
#include "mapinfo.qh"
#endif
string _MapInfo_GetDefaultEx(float t)
{
- FOREACH(MAPINFO_TYPES, it.items == t, LAMBDA(return it.model2));
+ FOREACH(Gametypes, it.items == t, LAMBDA(return it.model2));
return "";
}
float _MapInfo_GetTeamPlayBool(float t)
{
- FOREACH(MAPINFO_TYPES, it.items == t, LAMBDA(return it.team));
+ FOREACH(Gametypes, it.items == t, LAMBDA(return it.team));
return false;
}
void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType)
{
- string sa, k, v;
- float p;
- string fraglimit_normal;
- string fraglimit_teams;
-
MapInfo_Map_supportedGametypes |= pThisType;
- if(!(pThisType & pWantedType))
+ if (!(pThisType & pWantedType))
return;
// reset all the cvars to their defaults
cvar_set("timelimit", cvar_defstring("timelimit"));
cvar_set("leadlimit", cvar_defstring("leadlimit"));
cvar_set("fraglimit", cvar_defstring("fraglimit"));
- cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
- cvar_set("g_ca_teams", cvar_defstring("g_ca_teams"));
- cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams"));
- cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
- cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
- cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
-
- fraglimit_normal = string_null;
- fraglimit_teams = string_null;
-
- s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
- while(s != "")
- {
- sa = car(s);
- s = cdr(s);
+ FOREACH(Gametypes, true, LAMBDA(it.m_parse_mapinfo(string_null, string_null)));
- if(sa == "")
- continue;
+ string fraglimit_normal = string_null;
+ string fraglimit_teams = string_null;
- p = strstrofs(sa, "=", 0);
- if(p < 0)
- {
- LOG_INFO("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
+ for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
+ string sa = car(s);
+ if (sa == "") continue;
+ int p = strstrofs(sa, "=", 0);
+ if (p < 0) {
+ LOG_WARNINGF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa);
continue;
}
- k = substring(sa, 0, p);
- v = substring(sa, p+1, -1);
-
- if(k == "timelimit")
- {
- cvar_set("timelimit", v);
- }
- else if(k == "leadlimit")
- {
- cvar_set("leadlimit", v);
- }
- else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
- {
- fraglimit_normal = v;
- }
- else if(k == "teampointlimit" || k == "teamlaplimit")
- {
- fraglimit_teams = v;
- }
- else if(k == "teams")
- {
- cvar_set("g_tdm_teams", v);
- cvar_set("g_ca_teams", v);
- cvar_set("g_freezetag_teams", v);
- cvar_set("g_keyhunt_teams", v);
- cvar_set("g_domination_default_teams", v);
- cvar_set("g_invasion_teams", v);
- }
- else if(k == "qualifying_timelimit")
- {
- cvar_set("g_race_qualifying_timelimit", v);
- }
- else if(k == "skill")
- {
- // ignore
- }
- else
- {
- LOG_INFO("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
+ string k = substring(sa, 0, p);
+ string v = substring(sa, p + 1, -1);
+ bool handled = true;
+ switch (k) {
+ case "timelimit":
+ {
+ cvar_set("timelimit", v);
+ break;
+ }
+ case "leadlimit":
+ {
+ cvar_set("leadlimit", v);
+ break;
+ }
+ case "pointlimit":
+ case "fraglimit":
+ case "lives":
+ case "laplimit":
+ case "caplimit":
+ {
+ fraglimit_normal = v;
+ break;
+ }
+ case "teampointlimit":
+ case "teamlaplimit":
+ {
+ fraglimit_teams = v;
+ break;
+ }
+ default:
+ {
+ handled = false;
+ break;
+ }
}
+ FOREACH(Gametypes, true, LAMBDA(handled |= it.m_parse_mapinfo(k, v)));
+ if (!handled)
+ LOG_WARNINGF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa);
}
- if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
+ if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
{
if(fraglimit_teams)
cvar_set("fraglimit", fraglimit_teams);
}
}
+Gametype MapInfo_Type(int t)
+{
+ FOREACH(Gametypes, it.items == t, LAMBDA(return it));
+ return NULL;
+}
+
int MapInfo_Type_FromString(string t)
{
#define deprecate(from, to) do { \
deprecate(assault, as);
deprecate(race, rc);
if (t == "all") return MAPINFO_TYPE_ALL;
- FOREACH(MAPINFO_TYPES, it.mdl == t, LAMBDA(return it.items));
+ FOREACH(Gametypes, it.mdl == t, LAMBDA(return it.items));
return 0;
#undef deprecate
}
string MapInfo_Type_Description(float t)
{
- FOREACH(MAPINFO_TYPES, it.items == t, LAMBDA(return it.gametype_description));
+ FOREACH(Gametypes, it.items == t, LAMBDA(return it.gametype_description));
return "";
}
{
if(t == MAPINFO_TYPE_ALL)
return "all";
- FOREACH(MAPINFO_TYPES, it.items == t, LAMBDA(return it.mdl));
+ FOREACH(Gametypes, it.items == t, LAMBDA(return it.mdl));
return "";
}
string MapInfo_Type_ToText(float t)
{
- FOREACH(MAPINFO_TYPES, it.items == t, LAMBDA(return it.message));
+ FOREACH(Gametypes, it.items == t, LAMBDA(return it.message));
/* xgettext:no-c-format */
return _("@!#%'n Tuba Throwing");
}
int MapInfo_CurrentGametype()
{
int prev = cvar("gamecfg");
- FOREACH(MAPINFO_TYPES, cvar(it.netname) && it.items != prev, LAMBDA(return it.items));
+ FOREACH(Gametypes, cvar(it.netname) && it.items != prev, LAMBDA(return it.items));
if (prev) return prev;
return MAPINFO_TYPE_DEATHMATCH;
}
void MapInfo_SwitchGameType(int t)
{
- FOREACH(MAPINFO_TYPES, true, LAMBDA(
+ FOREACH(Gametypes, true, LAMBDA(
cvar_set(it.netname, (it.items == t) ? "1" : "0")
));
}