REGISTER_GAMETYPE(_("Keepaway"),ka,g_keepaway,KEEPAWAY,"timelimit=20 pointlimit=30")
#define g_keepaway IS_GAMETYPE(KEEPAWAY)
+REGISTER_GAMETYPE(_("Invasion"),invasion,g_invasion,INVASION,"pointlimit=5")
+#define g_invasion IS_GAMETYPE(INVASION)
+
const float MAPINFO_FEATURE_WEAPONS = 1; // not defined for minstagib-only maps
const float MAPINFO_FEATURE_VEHICLES = 2;
const float MAPINFO_FEATURE_TURRETS = 4;