#include "models.qh"
#ifdef SVQC
-#include <common/weapons/_all.qh>
-#include <common/stats.qh>
-#include <common/net_linked.qh>
-#include "subs.qh"
-#include "triggers.qh"
-#include "bgmscript.qh"
-
#include <common/constants.qh>
+#include <common/mapobjects/bgmscript.qh>
+#include <common/mapobjects/subs.qh>
+#include <common/mapobjects/triggers.qh>
+#include <common/net_linked.qh>
+#include <common/stats.qh>
+#include <common/weapons/_all.qh>
#include <lib/csqcmodel/sv_model.qh>
void g_model_setcolormaptoactivator(entity this, entity actor, entity trigger)