]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/cl_minigames.qc
Merge branch 'master' into Lyberta/StandaloneOverkillWeapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / cl_minigames.qc
index 83150d7d262df73076e607e5b45ad43fc9499eab..2e5b30c61cbfae9f5ef5935e4aa4a100e78dd515 100644 (file)
@@ -4,11 +4,11 @@
 void minigame_hud_simpleboard(vector pos, vector mySize, string board_texture)
 {
        if(panel.current_panel_bg != "0" && panel.current_panel_bg != "")
-               draw_BorderPicture(pos - '1 1 0' * panel_bg_border, 
-                                       panel.current_panel_bg, 
-                                       mySize + '1 1 0' * 2 * panel_bg_border, 
-                                       panel_bg_color, panel_bg_alpha, 
-                                        '1 1 0' * (panel_bg_border/BORDER_MULTIPLIER));
+               draw_BorderPicture(pos - '1 1 0' * panel_bg_border,
+                                       panel.current_panel_bg,
+                                       mySize + '1 1 0' * 2 * panel_bg_border,
+                                       panel_bg_color, panel_bg_alpha,
+                                       '1 1 0' * BORDER_MULTIPLIER * panel_bg_border);
        drawpic(pos, board_texture, mySize, '1 1 1', panel_bg_alpha, DRAWFLAG_NORMAL);
 }
 
@@ -42,27 +42,6 @@ bool minigame_hud_mouse_in(vector pos, vector sz)
               mousepos_y >= pos_y && mousepos_y < pos_y + sz_y ;
 }
 
-void initialize_minigames()
-{
-       entity last_minig = world;
-       entity minig;
-       #define MINIGAME(name,nicename) \
-               minig = spawn(); \
-               minig.classname = "minigame_descriptor"; \
-               minig.netname = strzone(strtolower(#name)); \
-               minig.message = nicename; \
-               minig.minigame_hud_board = name##_hud_board; \
-               minig.minigame_hud_status = name##_hud_status; \
-               minig.minigame_event = name##_client_event; \
-               if ( !last_minig ) minigame_descriptors = minig; \
-               else last_minig.list_next = minig; \
-               last_minig = minig;
-               
-       REGISTERED_MINIGAMES
-       
-       #undef MINIGAME
-}
-
 string minigame_texture_skin(string skinname, string name)
 {
        return sprintf("gfx/hud/%s/minigames/%s", skinname, name);
@@ -75,7 +54,7 @@ string minigame_texture(string name)
        return path;
 }
 
-#define FIELD(Flags, Type, Name) MSLE_CLEAN_##Type(self.Name)
+#define FIELD(Flags, Type, Name) MSLE_CLEAN_##Type(this.Name)
 #define MSLE_CLEAN_String(x) strunzone(x);
 #define MSLE_CLEAN_Byte(x)
 #define MSLE_CLEAN_Char(x)
@@ -88,15 +67,15 @@ string minigame_texture(string name)
 #define MSLE_CLEAN_Vector2D(x)
 
 #define MSLE(Name,Fields) \
-       void msle_entremove_##Name() { SELFPARAM(); strunzone(self.netname); Fields }
+       void msle_entremove_##Name(entity this) { strunzone(this.netname); Fields }
 MINIGAME_SIMPLELINKED_ENTITIES
 #undef MSLE
 #undef FIELD
 
 void minigame_autoclean_entity(entity e)
 {
-       LOG_TRACE("CL Auto-cleaned: ",ftos(num_for_edict(e)), " (",e.classname,")\n");
-       remove(e);
+       LOG_DEBUG("CL Auto-cleaned: ",ftos(etof(e)), " (",e.classname,")");
+       delete(e);
 }
 
 void HUD_MinigameMenu_CurrentButton();
@@ -107,28 +86,28 @@ void deactivate_minigame()
                return;
 
        active_minigame.minigame_event(active_minigame,"deactivate");
-       entity e = world;
+       entity e = NULL;
        while( (e = findentity(e, owner, active_minigame)) )
                if ( e.minigame_autoclean )
                {
                        minigame_autoclean_entity(e);
                }
 
-       minigame_self = world;
-       active_minigame = world;
+       minigame_self = NULL;
+       active_minigame = NULL;
 
        if ( auto_close_minigamemenu )
        {
-               HUD_MinigameMenu_Close();
+               HUD_MinigameMenu_Close(NULL, NULL, NULL);
                auto_close_minigamemenu = 0;
        }
        else
                HUD_MinigameMenu_CurrentButton();
 }
 
-void minigame_entremove()
-{SELFPARAM();
-       if ( self == active_minigame )
+void minigame_entremove(entity this)
+{
+       if ( this == active_minigame )
                deactivate_minigame();
 }
 
@@ -139,26 +118,26 @@ void activate_minigame(entity minigame)
                deactivate_minigame();
                return;
        }
-       
+
        if ( !minigame.descriptor || minigame.classname != "minigame" )
        {
-               LOG_TRACE("Trying to activate unregistered minigame ",minigame.netname," in client\n");
+               LOG_TRACE("Trying to activate unregistered minigame ",minigame.netname," in client");
                return;
        }
-       
+
        if ( minigame == active_minigame )
                return;
-       
+
        if ( active_minigame )
        {
                deactivate_minigame();
        }
-       
+
        if ( minigame_self.owner != minigame )
-               minigame_self = world;
+               minigame_self = NULL;
        active_minigame = minigame;
        active_minigame.minigame_event(active_minigame,"activate");
-       
+
        if ( HUD_MinigameMenu_IsOpened() )
                HUD_MinigameMenu_CurrentButton();
        else
@@ -168,100 +147,100 @@ void activate_minigame(entity minigame)
        }
 }
 
-void minigame_player_entremove()
-{SELFPARAM();
-       if ( self.owner == active_minigame && self.minigame_playerslot == player_localentnum )
+void minigame_player_entremove(entity this)
+{
+       if ( this.owner == active_minigame && this.minigame_playerslot == player_localentnum )
                deactivate_minigame();
 }
 
-vector ReadVector2D() { vector v; v_x = ReadCoord(); v_y = ReadCoord(); v_z = 0; return v; }
-vector ReadVector() { vector v; v_x = ReadCoord(); v_y = ReadCoord(); v_z = ReadCoord(); return v; }
 string() ReadString_Raw = #366;
 string ReadString_Zoned() { return strzone(ReadString_Raw()); }
 #define ReadString ReadString_Zoned
-#define FIELD(Flags, Type,Name) if ( sf & (Flags) ) self.Name = Read##Type();
+#define FIELD(Flags, Type,Name) if ( sf & (Flags) ) this.Name = Read##Type();
 #define MSLE(Name,Fields) \
-       else if ( self.classname == #Name ) { \
+       else if ( this.classname == #Name ) { \
                if ( sf & MINIG_SF_CREATE ) { \
-                       minigame_read_owner(); \
-                       self.entremove = msle_entremove_##Name; \
+                       minigame_read_owner(this); \
+                       this.entremove = msle_entremove_##Name; \
                } \
-               minigame_ent = self.owner; \
+               minigame_ent = this.owner; \
                Fields \
        }
-void minigame_read_owner()
-{SELFPARAM();
+void minigame_read_owner(entity this)
+{
        string owner_name = ReadString_Raw();
-       self.owner = world;
+       this.owner = NULL;
        do
-               self.owner = find(self.owner,netname,owner_name);
-       while ( self.owner && self.owner.classname != "minigame" );
-       if ( !self.owner )
-               LOG_TRACE("Got a minigame entity without a minigame!\n");
+               this.owner = find(this.owner,netname,owner_name);
+       while ( this.owner && this.owner.classname != "minigame" );
+       if ( !this.owner )
+               LOG_TRACE("Got a minigame entity without a minigame!");
 }
-void ent_read_minigame()
-{SELFPARAM();
+NET_HANDLE(ENT_CLIENT_MINIGAME, bool isnew)
+{
        float sf = ReadByte();
        if ( sf & MINIG_SF_CREATE )
        {
-               self.classname = msle_classname(ReadShort());
-               self.netname = ReadString_Zoned();
+               this.classname = msle_classname(ReadShort());
+               this.netname = ReadString_Zoned();
        }
-       
-       entity minigame_ent = world;
-       
-       if ( self.classname == "minigame" )
+
+       entity minigame_ent = NULL;
+
+       if ( this.classname == "minigame" )
        {
-               minigame_ent = self;
-               
+               minigame_ent = this;
+
                if ( sf & MINIG_SF_CREATE )
                {
-                       self.entremove = minigame_entremove;
-                       self.descriptor = minigame_get_descriptor(ReadString_Raw());
-                       if ( !self.descriptor )
-                               LOG_TRACE("Got a minigame without a client-side descriptor!\n");
+                       this.entremove = minigame_entremove;
+                       this.descriptor = minigame_get_descriptor(ReadString_Raw());
+                       if ( !this.descriptor )
+                               LOG_TRACE("Got a minigame without a client-side descriptor!");
                        else
-                               self.minigame_event = self.descriptor.minigame_event;
+                               this.minigame_event = this.descriptor.minigame_event;
                }
                if ( sf & MINIG_SF_UPDATE )
-                       self.minigame_flags = ReadLong();
+                       this.minigame_flags = ReadLong();
        }
-       else if ( self.classname == "minigame_player" )
+       else if ( this.classname == "minigame_player" )
        {
                float activate = 0;
                if ( sf & MINIG_SF_CREATE )
                {
-                       self.entremove = minigame_player_entremove;
-                       minigame_read_owner();
+                       this.entremove = minigame_player_entremove;
+                       minigame_read_owner(this);
                        float ent = ReadLong();
-                       self.minigame_playerslot = ent;
-                       LOG_TRACE("Player: ",GetPlayerName(ent-1),"\n");
-                       
-                       activate = (ent == player_localnum+1 && self.owner && self.owner != active_minigame);
-                       
+                       this.minigame_playerslot = ent;
+                       LOG_DEBUG("Player: ",entcs_GetName(ent-1));
+
+                       activate = (ent == player_localnum+1 && this.owner && this.owner != active_minigame);
+
                }
-               minigame_ent = self.owner;
-                       
+               minigame_ent = this.owner;
+
                if ( sf & MINIG_SF_UPDATE )
-                       self.team = ReadByte();
-               
+                       this.team = ReadByte();
+
                if ( activate )
                {
-                       minigame_self = self;
-                       activate_minigame(self.owner);
+                       minigame_self = this;
+                       activate_minigame(this.owner);
+                       minigame_self = this; // set it again (needed before, but may also be reset)
                }
        }
        MINIGAME_SIMPLELINKED_ENTITIES
-       
+
        if ( minigame_ent )
-               minigame_ent.minigame_event(minigame_ent,"network_receive",self,sf);
+               minigame_ent.minigame_event(minigame_ent,"network_receive",this,sf);
 
        if ( sf & MINIG_SF_CREATE )
        {
-               LOG_TRACE("CL Reading entity: ",ftos(num_for_edict(self)),
-                       " classname:",self.classname," enttype:",ftos(self.enttype) );
-               LOG_TRACE(" sf:",ftos(sf)," netname:",self.netname,"\n\n");
+               LOG_DEBUG("CL Reading entity: ",ftos(etof(this)),
+                       " classname:",this.classname," enttype:",ftos(this.enttype) );
+               LOG_DEBUG(" sf:",ftos(sf)," netname:",this.netname);
        }
+       return true;
 }
 #undef ReadString
 #undef FIELD
@@ -283,7 +262,7 @@ string minigame_getWrappedLine(float w, vector theFontSize, textLengthUpToWidth_
        }
 
        take_until = textLengthUpToWidth(s, w, theFontSize, tw);
-       
+
        if ( take_until > strlen(s) )
                take_until = strlen(s);
 
@@ -294,7 +273,7 @@ string minigame_getWrappedLine(float w, vector theFontSize, textLengthUpToWidth_
                        skip = 1;
                        break;
                }
-       
+
        if ( take_until > 0 || skip > 0 )
        {
                if ( skip == 0 && take_until < strlen(s) )
@@ -309,7 +288,7 @@ string minigame_getWrappedLine(float w, vector theFontSize, textLengthUpToWidth_
                                skip = 1;
                        }
                }
-                       
+
                getWrappedLine_remaining = substring(s, take_until+skip, strlen(s) - (take_until+skip));
                if(getWrappedLine_remaining == "")
                        getWrappedLine_remaining = string_null;
@@ -324,9 +303,9 @@ string minigame_getWrappedLine(float w, vector theFontSize, textLengthUpToWidth_
        }
 }
 
-vector minigame_drawstring_wrapped( float maxwidth, vector pos, string text, 
+vector minigame_drawstring_wrapped( float maxwidth, vector pos, string text,
        vector fontsize, vector color, float theAlpha, int drawflags, float align )
-{      
+{
        getWrappedLine_remaining = text;
        vector mypos = pos;
        while ( getWrappedLine_remaining )
@@ -343,7 +322,7 @@ vector minigame_drawstring_wrapped( float maxwidth, vector pos, string text,
        return mypos;
 }
 
-vector minigame_drawcolorcodedstring_wrapped( float maxwidth, vector pos, 
+vector minigame_drawcolorcodedstring_wrapped( float maxwidth, vector pos,
        string text, vector fontsize, float theAlpha, int drawflags, float align )
 {
        getWrappedLine_remaining = text;
@@ -362,21 +341,21 @@ vector minigame_drawcolorcodedstring_wrapped( float maxwidth, vector pos,
        return mypos;
 }
 
-void minigame_drawstring_trunc(float maxwidth, vector pos, string text, 
+void minigame_drawstring_trunc(float maxwidth, vector pos, string text,
        vector fontsize, vector color, float theAlpha, int drawflags )
 {
        string line = textShortenToWidth(text,maxwidth,fontsize,stringwidth_nocolors);
        drawstring(pos, line, fontsize, color, theAlpha, drawflags);
 }
 
-void minigame_drawcolorcodedstring_trunc(float maxwidth, vector pos, string text, 
+void minigame_drawcolorcodedstring_trunc(float maxwidth, vector pos, string text,
        vector fontsize, float theAlpha, int drawflags )
 {
        string line = textShortenToWidth(text,maxwidth,fontsize,stringwidth_colors);
        drawcolorcodedstring(pos, line, fontsize, theAlpha, drawflags);
 }
 
-void minigame_drawpic_centered( vector pos, string texture, vector sz, 
+void minigame_drawpic_centered( vector pos, string texture, vector sz,
        vector color, float thealpha, int drawflags )
 {
        drawpic( pos-sz/2, texture, sz, color, thealpha, drawflags );
@@ -394,7 +373,7 @@ void minigame_cmd_workaround(float dummy, string...cmdargc)
        localcmd(strcat(cmd,"\n"));
 }
 
-// Prompt the player to play in the current minigame 
+// Prompt the player to play in the current minigame
 // (ie: it's their turn and they should get back to the minigame)
 void minigame_prompt()
 {
@@ -404,3 +383,22 @@ void minigame_prompt()
                        _("It's your turn"), "");
        }
 }
+
+// handle commands etc.
+REGISTER_MUTATOR(minigames, true);
+
+MUTATOR_HOOKFUNCTION(minigames, HUD_Command)
+{
+       if(MUTATOR_RETURNVALUE) { return false; } // command was already handled
+
+       if(argv(1) == "minigame")
+       {
+               if (HUD_MinigameMenu_IsOpened())
+                       HUD_MinigameMenu_Close(NULL, NULL, NULL);
+               else
+                       HUD_MinigameMenu_Open();
+               return true;
+       }
+
+       return false;
+}