void name##_hud_board(vector, vector); \
void name##_hud_status(vector, vector); \
int name##_client_event(entity, string, ...); \
REGISTER_INIT_POST(MINIGAME, name) { \
void name##_hud_board(vector, vector); \
void name##_hud_status(vector, vector); \
int name##_client_event(entity, string, ...); \
REGISTER_INIT_POST(MINIGAME, name) { \