#ifndef CL_MINIGAMES_H
#define CL_MINIGAMES_H
-#include "../../dpdefs/keycodes.qh"
-
// Get a square in the center of the avaliable area
// \note macro to pass by reference pos and mySize
#define minigame_hud_fitsqare(pos, mySize) \
while( (entityvar = findentity(entityvar,owner,active_minigame)) )
-REGISTRY(Minigames, BIT(3))
+REGISTRY(Minigames, BITS(3))
REGISTER_REGISTRY(RegisterMinigames)
#define REGISTER_MINIGAME(name,nicename) \
REGISTER(RegisterMinigames, MINIGAME, Minigames, name, m_id, spawn()); \