]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/minigame/bd.qc
Merge branch 'master' into cloudwalk9/mgburstfix
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / minigame / bd.qc
index 4790f1f1f785eaba2d48eb66a07fbb932a1d8f3f..744dab71af518124cae264d9708fde3f47c189d2 100644 (file)
@@ -1,5 +1,5 @@
 #include "bd.qh"
-REGISTER_MINIGAME(bd, "Bulldozer");
+REGISTER_MINIGAME(bd, _("Bulldozer"));
 
 REGISTER_NET_LINKED(ENT_CLIENT_BD_CONTROLLER)
 
@@ -309,8 +309,7 @@ bool bd_move_dozer(entity minigame, entity dozer)
                                case BD_TILE_BRICK1: return false;
                        }
 
-                       if(hit.netname) { strunzone(hit.netname); }
-                       hit.netname = strzone(testpos);
+                       strcpy(hit.netname, testpos);
                        minigame_server_sendflags(hit,MINIG_SF_UPDATE);
                        break;
                }
@@ -330,8 +329,7 @@ bool bd_move_dozer(entity minigame, entity dozer)
                case BD_TILE_BRICK1: return false;
        }
 
-       if(dozer.netname) { strunzone(dozer.netname); }
-       dozer.netname = strzone(newpos);
+       strcpy(dozer.netname, newpos);
 
        return true;
 }
@@ -422,7 +420,7 @@ void bd_editor_place(entity minigame, entity player, string pos, int thetile, st
                                if(!piece)
                                        return; // how?!
 
-                               if(piece.netname) { strunzone(piece.netname); }
+                               strfree(piece.netname);
                                delete(piece);
                                minigame_server_sendflags(minigame,MINIG_SF_UPDATE);
                                return;
@@ -488,12 +486,12 @@ void bd_unfill_recurse(entity minigame, entity player, int thetype, int letter,
 
        if(targ && thetype == targ.bd_tiletype)
        {
-               if(targ.netname) { strunzone(targ.netname); }
+               strfree(targ.netname);
                delete(targ);
        }
        else if(piece && thetype == piece.bd_tiletype)
        {
-               if(piece.netname) { strunzone(piece.netname); }
+               strfree(piece.netname);
                delete(piece);
        }
        else return;
@@ -568,7 +566,7 @@ void bd_setup_pieces(entity minigame)
        while( (e = findentity(e, owner, minigame)) )
                if(e.classname == "minigame_board_piece")
                {
-                       if(e.netname) { strunzone(e.netname); }
+                       strfree(e.netname);
                        delete(e);
                }
        e = NULL;
@@ -598,8 +596,7 @@ void bd_do_next_match(entity minigame, entity player)
 
        if(minigame.bd_nextlevel && minigame.bd_nextlevel != "")
        {
-               if(minigame.bd_levelname) { strunzone(minigame.bd_levelname); }
-               minigame.bd_levelname = strzone(minigame.bd_nextlevel);
+               strcpy(minigame.bd_levelname, minigame.bd_nextlevel);
        }
 
        bd_setup_pieces(minigame);
@@ -609,8 +606,7 @@ void bd_do_next_match(entity minigame, entity player)
 
 void bd_set_next_match(entity minigame, string next)
 {
-       if(minigame.bd_nextlevel) { strunzone(minigame.bd_nextlevel); }
-       minigame.bd_nextlevel = strzone(next);
+       strcpy(minigame.bd_nextlevel, next);
 }
 
 void bd_next_match(entity minigame, entity player, string next)
@@ -678,8 +674,7 @@ void bd_set_nextlevel(entity minigame, string s)
 {
        tokenize_console(s);
 
-       if(minigame.bd_nextlevel) { strunzone(minigame.bd_nextlevel); }
-       minigame.bd_nextlevel = strzone(argv(2));
+       strcpy(minigame.bd_nextlevel, argv(2));
 }
 
 int bd_fix_dir(vector dir)
@@ -732,11 +727,13 @@ bool bd_save_level(entity minigame)
                int target_count = 0, boulder_count = 0;
                entity piece = NULL;
                while((piece = findentity(piece,owner,minigame)))
-               if(piece.classname == "minigame_board_piece")
-                       if(piece.bd_tiletype == BD_TILE_BOULDER)
-                               ++boulder_count;
-                       else if(piece.bd_tiletype == BD_TILE_TARGET)
-                               ++target_count;
+                       if(piece.classname == "minigame_board_piece")
+                       {
+                               if(piece.bd_tiletype == BD_TILE_BOULDER)
+                                       ++boulder_count;
+                               else if(piece.bd_tiletype == BD_TILE_TARGET)
+                                       ++target_count;
+                       }
 
                if(boulder_count != target_count)
                {
@@ -854,8 +851,7 @@ int bd_server_event(entity minigame, string event, ...)
        {
                case "start":
                {
-                       if(minigame.bd_levelname) { strunzone(minigame.bd_levelname); }
-                       minigame.bd_levelname = strzone(autocvar_sv_minigames_bulldozer_startlevel);
+                       strcpy(minigame.bd_levelname, autocvar_sv_minigames_bulldozer_startlevel);
                        bd_setup_pieces(minigame);
                        minigame.minigame_flags = BD_TURN_MOVE;
 
@@ -867,7 +863,7 @@ int bd_server_event(entity minigame, string event, ...)
                        while( (e = findentity(e, owner, minigame)) )
                        if(e.classname == "minigame_board_piece")
                        {
-                               if(e.netname) { strunzone(e.netname); }
+                               strfree(e.netname);
                                delete(e);
                        }
                        e = NULL;
@@ -877,8 +873,8 @@ int bd_server_event(entity minigame, string event, ...)
                                delete(e);
                        }
 
-                       if(minigame.bd_nextlevel) { strunzone(minigame.bd_nextlevel); }
-                       if(minigame.bd_levelname) { strunzone(minigame.bd_levelname); }
+                       strfree(minigame.bd_nextlevel);
+                       strfree(minigame.bd_levelname);
                        return false;
                }
                case "join":
@@ -1093,22 +1089,20 @@ void bd_hud_board(vector pos, vector mySize)
        if ( (active_minigame.minigame_flags & BD_TURN_LOSS) || (active_minigame.minigame_flags & BD_TURN_WIN) )
        {
                vector winfs = hud_fontsize*2;
-               string victory_text = "Game over!";
+               string victory_text = _("Game over!");
 
                if(active_minigame.minigame_flags & BD_TURN_WIN)
-                       victory_text = "Well done! Click 'Next Level' to continue";
+                       victory_text = _("Well done! Click 'Next Level' to continue");
 
                vector win_pos = pos+eY*(mySize_y-winfs_y)/2;
                vector win_sz;
                win_sz = minigame_drawcolorcodedstring_wrapped(mySize_x,win_pos,
-                       sprintf("%s", victory_text),
-                       winfs, 0, DRAWFLAG_NORMAL, 0.5);
+                       victory_text, winfs, 0, DRAWFLAG_NORMAL, 0.5);
 
                drawfill(win_pos-eY*hud_fontsize_y,win_sz+2*eY*hud_fontsize_y,'0.3 0.3 1',0.8,DRAWFLAG_ADDITIVE);
 
                minigame_drawcolorcodedstring_wrapped(mySize_x,win_pos,
-                       sprintf("%s", victory_text),
-                       winfs, panel_fg_alpha, DRAWFLAG_NORMAL, 0.5);
+                       victory_text, winfs, panel_fg_alpha, DRAWFLAG_NORMAL, 0.5);
        }
 }
 
@@ -1168,10 +1162,12 @@ string bd_turn_to_string(int turnflags)
                return _("Better luck next time!");
 
        if ( turnflags & BD_TURN_WIN )
+       {
                if(random() > 0.5)
                        return _("Tubular! Press \"Next Level\" to continue!");
                else
                        return _("Wicked! Press \"Next Level\" to continue!");
+       }
 
        if( turnflags & BD_TURN_EDIT )
                return _("Press the space bar to change your currently selected tile");
@@ -1209,8 +1205,7 @@ void bd_editor_fill(entity minigame)
 
 void bd_set_curr_pos(string s)
 {
-       if ( bd_curr_pos )
-               strunzone(bd_curr_pos);
+       strfree(bd_curr_pos);
        if ( s )
                s = strzone(s);
        bd_curr_pos = s;
@@ -1316,11 +1311,16 @@ int bd_client_event(entity minigame, string event, ...)
        {
                case "activate":
                {
-                       minigame.message = bd_turn_to_string(minigame.minigame_flags);
+                       strcpy(minigame.message, bd_turn_to_string(minigame.minigame_flags));
                        bd_set_curr_pos("");
                        bd_curr_tile = BD_TILE_BRICK1;
                        return false;
                }
+               case "deactivate":
+               {
+                       strfree(minigame.message);
+                       return false;
+               }
                case "key_pressed":
                {
                        if(minigame.minigame_flags & BD_TURN_MOVE)
@@ -1375,9 +1375,9 @@ int bd_client_event(entity minigame, string event, ...)
                        {
                                if ( sf & MINIG_SF_UPDATE )
                                {
-                                       sent.message = bd_turn_to_string(sent.minigame_flags);
+                                       strcpy(sent.message, bd_turn_to_string(sent.minigame_flags));
                                        //if ( sent.minigame_flags & minigame_self.team )
-                                               minigame_prompt();
+                                               //minigame_prompt();
                                }
                        }
                        else if(sent.classname == "minigame_board_piece")
@@ -1386,8 +1386,7 @@ int bd_client_event(entity minigame, string event, ...)
                                {
                                        int letter = ReadByte();
                                        int number = ReadByte();
-                                       if(sent.netname) { strunzone(sent.netname); }
-                                       sent.netname = strzone(minigame_tile_buildname(letter, number));
+                                       strcpy(sent.netname, minigame_tile_buildname(letter, number));
 
                                        sent.bd_tiletype = ReadByte();