]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/minigame/snake.qc
Merge branch 'master' into Mario/wepent_experimental
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / minigame / snake.qc
index 95fda671a19f3dec5ceb9cacc38a3871d8c38ec9..3aedeb01632db8081faf98e3308738b51dcd45e5 100644 (file)
@@ -1,3 +1,4 @@
+#include "snake.qh"
 REGISTER_MINIGAME(snake, "Snake"); // SNAAAAKE
 
 const float SNAKE_TURN_MOVE  = 0x0100; // the snake is moving, player must control it
@@ -20,7 +21,9 @@ bool autocvar_sv_minigames_snake_wrap = false;
 float autocvar_sv_minigames_snake_delay_initial = 0.7;
 float autocvar_sv_minigames_snake_delay_multiplier = 50;
 float autocvar_sv_minigames_snake_delay_min = 0.1;
+#ifdef SVQC
 int autocvar_sv_minigames_snake_lives = 3;
+#endif
 
 .int snake_score;
 
@@ -38,7 +41,7 @@ int autocvar_sv_minigames_snake_lives = 3;
 bool snake_alone(entity minig)
 {
        int headcount = 0;
-       entity e = world;
+       entity e = NULL;
        while ( ( e = findentity(e,owner,minig) ) )
                if ( e.classname == "minigame_board_piece" && e.cnt == 1 )
                        ++headcount;
@@ -49,21 +52,21 @@ bool snake_alone(entity minig)
 // find same game piece given its tile name
 entity snake_find_piece(entity minig, string tile)
 {
-       entity e = world;
+       entity e = NULL;
        while ( ( e = findentity(e,owner,minig) ) )
                if ( e.classname == "minigame_board_piece" && e.netname == tile )
                        return e;
-       return world;
+       return NULL;
 }
 
 // find same game piece given its cnt
 entity snake_find_cnt(entity minig, int steam, int tile)
 {
-       entity e = world;
+       entity e = NULL;
        while ( ( e = findentity(e,owner,minig) ) )
                if ( e.classname == "minigame_board_piece" && e.cnt == tile && e.team == steam )
                        return e;
-       return world;
+       return NULL;
 }
 
 // check if the tile name is valid (15x15 grid)
@@ -78,11 +81,11 @@ bool snake_valid_tile(string tile)
 
 entity snake_find_head(entity minig, int steam)
 {
-       entity e = world;
+       entity e = NULL;
        while ( ( e = findentity(e,owner,minig) ) )
                if ( e.classname == "minigame_board_piece" && e.cnt == 1 && e.team == steam )
                        return e;
-       return world;
+       return NULL;
 }
 
 void snake_new_mouse(entity minigame)
@@ -94,7 +97,7 @@ void snake_new_mouse(entity minigame)
        {
                string pos = minigame_tile_buildname(i, j);
                if(!snake_find_piece(minigame, pos))
-                       RandomSelection_Add(world, 0, pos, 1, 1);
+                       RandomSelection_AddString(pos, 1, 1);
        }
 
        entity piece = msle_spawn(minigame,"minigame_board_piece");
@@ -153,9 +156,8 @@ void snake_check_winner(entity minigame)
 }
 
 void snake_move_head(entity minigame, entity head);
-void snake_head_think()
+void snake_head_think(entity this)
 {
-    SELFPARAM();
        entity minigame = this.owner;
 
        if(minigame.minigame_flags & SNAKE_TURN_MOVE)
@@ -175,15 +177,15 @@ void minigame_setup_snake(entity minigame, int pteam)
        {
                string pos = minigame_tile_buildname(i, j);
                if(!snake_find_piece(minigame, pos))
-                       RandomSelection_Add(world, 0, pos, 1, 1);
+                       RandomSelection_AddString(pos, 1, 1);
        }
 
        entity piece = msle_spawn(minigame,"minigame_board_piece");
        piece.team = pteam;
        piece.netname = strzone(RandomSelection_chosen_string);
        piece.cnt = 1;
-       piece.snake_next = world;
-       piece.snake_prev = world;
+       piece.snake_next = NULL;
+       piece.snake_prev = NULL;
        piece.snake_last = piece;
        setthink(piece, snake_head_think);
        piece.snake_delay = autocvar_sv_minigames_snake_delay_initial;
@@ -204,13 +206,13 @@ entity snake_get_player(entity minigame, int pteam)
 #ifdef SVQC
        for(e = minigame.minigame_players; e; e = e.list_next)
 #elif defined(CSQC)
-       e = world;
+       e = NULL;
        while( (e = findentity(e,owner,minigame)) )
                if ( e.classname == "minigame_player" )
 #endif
        if(e.team == pteam)
                return e;
-       return world;
+       return NULL;
 }
 
 void snake_add_score(entity minigame, int pteam, int thescore)
@@ -256,7 +258,7 @@ void snake_move_body(entity minigame, entity head, bool ate_mouse)
                piece.team = head.team;
                piece.snake_prev = tail;
                piece.snake_dir = tail.snake_dir;
-               piece.snake_next = world;
+               piece.snake_next = NULL;
                piece.snake_tail = true;
                piece.netname = strzone(tail.netname);
 
@@ -283,12 +285,12 @@ void snake_eat_team(entity minigame, int pteam)
 
        head.nextthink = time + 1; // make sure they don't to eat us somehow
 
-       entity e = world;
+       entity e = NULL;
        while ( ( e = findentity(e,owner,minigame) ) )
                if ( e.classname == "minigame_board_piece" && e.cnt && e.team == pteam )
                {
                        if(e.netname) { strunzone(e.netname); }
-                       remove(e);
+                       delete(e);
                }
 
        if(minigame.snake_lives[pteam] <= 0)
@@ -355,7 +357,7 @@ void snake_move_head(entity minigame, entity head)
        if(ate_mouse)
        {
                if(hit.netname) { strunzone(hit.netname); }
-               remove(hit);
+               delete(hit);
 
                snake_new_mouse(minigame);
        }
@@ -421,12 +423,12 @@ int snake_server_event(entity minigame, string event, ...)
                }
                case "end":
                {
-                       entity e = world;
+                       entity e = NULL;
                        while( (e = findentity(e, owner, minigame)) )
                        if(e.classname == "minigame_board_piece")
                        {
                                if(e.netname) { strunzone(e.netname); }
-                               remove(e);
+                               delete(e);
                        }
                        return false;
                }
@@ -674,17 +676,16 @@ void snake_hud_board(vector pos, vector mySize)
 // Required function, draw the game status panel
 void snake_hud_status(vector pos, vector mySize)
 {
-       HUD_Panel_DrawBg(1);
-       vector ts;
-       ts = minigame_drawstring_wrapped(mySize_x,pos,active_minigame.descriptor.message,
+       HUD_Panel_DrawBg();
+       vector ts = minigame_drawstring_wrapped(mySize.x, pos, active_minigame.descriptor.message,
                hud_fontsize * 2, '0.25 0.47 0.72', panel_fg_alpha, DRAWFLAG_NORMAL,0.5);
-       ts_y += hud_fontsize_y;
-       pos_y += ts_y;
-       mySize_y -= ts_y;
+       ts.y += hud_fontsize.y;
+       pos.y += ts.y;
+       mySize.y -= ts.y;
 
        vector player_fontsize = hud_fontsize * 1.75;
-       ts_y = ( mySize_y - SNAKE_TEAMS*player_fontsize_y ) / SNAKE_TEAMS;
-       ts_x = mySize_x;
+       ts.y = player_fontsize.y + (mySize.y - SNAKE_TEAMS * player_fontsize.y) / SNAKE_TEAMS;
+       ts.x = mySize_x;
        vector mypos;
 
        entity e;
@@ -692,22 +693,26 @@ void snake_hud_status(vector pos, vector mySize)
        {
                if ( e.classname == "minigame_player" )
                {
-                       mypos = pos;
-                       mypos_y  += (e.team-1) * (player_fontsize_y + ts_y);
+                       mypos = pos + eY * (e.team - 1) * ts.y;
 
-                       drawfill(mypos, ts, snake_teamcolor(e.team), 0.25, DRAWFLAG_ADDITIVE);
+                       if (e == minigame_self)
+                       {
+                               const vector hl_size = '1 1 0';
+                               drawfill(mypos + hl_size, ts - 2 * hl_size, snake_teamcolor(e.team), 0.25 * panel_fg_alpha, DRAWFLAG_ADDITIVE);
+                               drawborderlines(hl_size.x, mypos + hl_size, ts - 2 * hl_size, snake_teamcolor(e.team), panel_fg_alpha, DRAWFLAG_NORMAL);
+                       }
+                       else
+                               drawfill(mypos, ts, snake_teamcolor(e.team), 0.25 * panel_fg_alpha, DRAWFLAG_ADDITIVE);
 
-                       minigame_drawcolorcodedstring_trunc(mySize_x,mypos,
-                               entcs_GetName(e.minigame_playerslot-1),
+                       minigame_drawcolorcodedstring_trunc(mySize.x - hud_fontsize.x * 0.5, mypos + eX * hud_fontsize.x * 0.25,
+                               entcs_GetName(e.minigame_playerslot - 1),
                                player_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
 
-                       drawstring(mypos+eY*player_fontsize_y,ftos(e.snake_score),'48 48 0' * (SNAKE_TEAMS * 0.1),
-                                          '0.7 0.84 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-                       drawstring(mypos+(eY*player_fontsize_y) + (eX*player_fontsize_x),strcat("1UP: ", ftos(active_minigame.snake_lives[e.team])),'48 48 0' * (SNAKE_TEAMS * 0.1),
-                                                        '1 0.44 0.54', panel_fg_alpha, DRAWFLAG_NORMAL);
-
-                       if ( e == minigame_self )
-                               drawborderlines(1, mypos, ts, snake_teamcolor(e.team), 1, DRAWFLAG_NORMAL);
+                       mypos.y += player_fontsize.y;
+                       drawstring_aspect(mypos, ftos(e.snake_score), ts - eY * player_fontsize.y - eX * ts.x * (3 / 4),
+                                                               '0.7 0.84 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                       drawstring_aspect(mypos + eX * ts.x * (1 / 4), strcat("1UP: ", ftos(active_minigame.snake_lives[e.team])), ts - eY * player_fontsize.y - eX * ts.x * (1 / 4),
+                                                               '1 0.44 0.54', panel_fg_alpha, DRAWFLAG_NORMAL);
                }
        }
 }