+#ifndef SHAMBLER_H
+#define SHAMBLER_H
+
+#ifndef MENUQC
+MODEL(MON_SHAMBLER, M_Model("shambler.mdl"));
+#endif
+
+CLASS(Shambler, Monster)
+ ATTRIB(Shambler, spawnflags, int, MONSTER_SIZE_BROKEN | MON_FLAG_SUPERMONSTER | MON_FLAG_MELEE | MON_FLAG_RANGED);
+ ATTRIB(Shambler, mins, vector, '-41 -41 -31');
+ ATTRIB(Shambler, maxs, vector, '41 41 65');