]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/monsters/monster/spider.qc
GetResourceAmount --> GetResource, SetResourceAmount --> SetResource
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / monster / spider.qc
index 7ec7f95acb3ba9e17bb128dab4d41921bff18b69..7cff3d447483e4cd49fd7e17c4e52513b2a48d0d 100644 (file)
@@ -18,16 +18,12 @@ void M_Spider_Attack_Web(entity this);
 
 REGISTER_MUTATOR(spiderweb, true);
 
-MUTATOR_HOOKFUNCTION(spiderweb, PlayerPhysics)
+MUTATOR_HOOKFUNCTION(spiderweb, PlayerPhysics_UpdateStats)
 {
-    entity player = M_ARGV(0, entity);
-
-       if (time >= player.spider_slowness)
-               return false;
-       PHYS_MAXSPEED(player) *= 0.5; // half speed while slow from spider
-       PHYS_MAXAIRSPEED(player) *= 0.5;
-       PHYS_AIRSPEEDLIMIT_NONQW(player) *= 0.5;
-       PHYS_AIRSTRAFEACCELERATE(player) *= 0.5;
+       entity player = M_ARGV(0, entity);
+
+       if(time < player.spider_slowness)
+               STAT(MOVEVARS_HIGHSPEED, player) *= 0.5;
 }
 
 MUTATOR_HOOKFUNCTION(spiderweb, MonsterMove)
@@ -70,7 +66,7 @@ METHOD(SpiderAttack, wr_think, void(SpiderAttack thiswep, entity actor, .entity
                        actor.anim_finished = time + 1;
                }
         if (isPlayer) actor.enemy = Monster_FindTarget(actor);
-        W_SetupShot_Dir(actor, weaponentity, v_forward, false, 0, SND_SpiderAttack_FIRE, CH_WEAPON_B, 0);
+        W_SetupShot_Dir(actor, weaponentity, v_forward, false, 0, SND_SpiderAttack_FIRE, CH_WEAPON_B, 0, DEATH_MONSTER_SPIDER.m_id);
        if (!isPlayer) w_shotdir = normalize((actor.enemy.origin + '0 0 10') - actor.origin);
                M_Spider_Attack_Web(actor);
         weapon_thinkf(actor, weaponentity, WFRAME_FIRE1, 0, w_ready);
@@ -105,9 +101,9 @@ void M_Spider_Attack_Web_Explode(entity this)
        if(this)
        {
                Send_Effect(EFFECT_ELECTRO_IMPACT, this.origin, '0 0 0', 1);
-               RadiusDamage(this, this.realowner, 0, 0, 25, NULL, NULL, 25, this.projectiledeathtype, NULL);
+               RadiusDamage(this, this.realowner, 0, 0, 25, NULL, NULL, 25, this.projectiledeathtype, DMG_NOWEP, NULL);
 
-               FOREACH_ENTITY_RADIUS(this.origin, 25, it != this && it.takedamage && !IS_DEAD(it) && it.health > 0 && it.monsterid != MON_SPIDER.monsterid,
+               FOREACH_ENTITY_RADIUS(this.origin, 25, it != this && it.takedamage && !IS_DEAD(it) && GetResource(it, RES_HEALTH) > 0 && it.monsterid != MON_SPIDER.monsterid,
                {
                        it.spider_slowness = time + (autocvar_g_monster_spider_attack_web_damagetime);
                });
@@ -155,7 +151,7 @@ void M_Spider_Attack_Web(entity this)
        setsize(proj, '-4 -4 -4', '4 4 4');
        proj.takedamage = DAMAGE_NO;
        proj.damageforcescale = 0;
-       proj.health = 500;
+       SetResource(proj, RES_HEALTH, 500);
        proj.event_damage = func_null;
        proj.flags = FL_PROJECTILE;
        IL_PUSH(g_projectiles, proj);
@@ -172,9 +168,9 @@ void M_Spider_Attack_Web(entity this)
 
 bool M_Spider_Attack(int attack_type, entity actor, entity targ, .entity weaponentity)
 {
+       Weapon wep = WEP_SPIDER_ATTACK;
        switch(attack_type)
        {
-               Weapon wep = WEP_SPIDER_ATTACK;
                case MONSTER_ATTACK_MELEE:
                {
                        wep.wr_think(wep, actor, weaponentity, 2);
@@ -231,7 +227,7 @@ METHOD(Spider, mr_anim, bool(Spider this, entity actor))
 METHOD(Spider, mr_setup, bool(Spider this, entity actor))
 {
     TC(Spider, this);
-    if(!actor.health) actor.health = (autocvar_g_monster_spider_health);
+    if(!GetResource(this, RES_HEALTH)) SetResource(actor, RES_HEALTH, autocvar_g_monster_spider_health);
     if(!actor.speed) { actor.speed = (autocvar_g_monster_spider_speed_walk); }
     if(!actor.speed2) { actor.speed2 = (autocvar_g_monster_spider_speed_run); }
     if(!actor.stopspeed) { actor.stopspeed = (autocvar_g_monster_spider_speed_stop); }
@@ -242,10 +238,4 @@ METHOD(Spider, mr_setup, bool(Spider this, entity actor))
 
     return true;
 }
-
-METHOD(Spider, mr_precache, bool(Spider this))
-{
-    TC(Spider, this);
-    return true;
-}
 #endif