#if defined(CSQC)
#elif defined(MENUQC)
#elif defined(SVQC)
- #include "../../dpdefs/progsdefs.qc"
+ #include "../../dpdefs/progsdefs.qh"
#include "../util.qh"
#include "monsters.qh"
#include "sv_monsters.qh"
}
//monster = strcat("$ spawnfunc_monster_", monster);
-
+
entity oldself = self;
self = e;
monster_initialize(monster_id);