// hurt the owner of the hook
if(DIFF_TEAM(frag_attacker, frag_target.realowner))
{
- Damage (frag_target.realowner, frag_attacker, frag_attacker, 5, WEP_HOOK.m_id | HITTYPE_SPLASH, frag_target.realowner.origin, '0 0 0');
+ Damage (frag_target.realowner, frag_attacker, frag_attacker, 5, WEP_HOOK.m_id | HITTYPE_SPLASH, DMG_NOWEP, frag_target.realowner.origin, '0 0 0'); // TODO: should get weapon entity from mutator hook
RemoveHook(frag_target);
return; // dead
}