]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/buffs/buffs.qc
Merge branch 'master' into Mario/killother
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / buffs / buffs.qc
index c1ff98b677d7e86708f8128139488acb83415d29..921cd03cd39dadbcf043cdfbcb8a203644f1ea02 100644 (file)
@@ -92,12 +92,12 @@ REGISTER_MUTATOR(buffs, cvar("g_buffs"))
        }
 }
 
-bool buffs_BuffModel_Customize(entity this)
+bool buffs_BuffModel_Customize(entity this, entity client)
 {
        entity player, myowner;
        bool same_team;
 
-       player = WaypointSprite_getviewentity(other);
+       player = WaypointSprite_getviewentity(client);
        myowner = this.owner;
        same_team = (SAME_TEAM(player, myowner) || SAME_TEAM(player, myowner));
 
@@ -107,7 +107,7 @@ bool buffs_BuffModel_Customize(entity this)
        if(MUTATOR_CALLHOOK(BuffModel_Customize, this, player))
                return false;
 
-       if(player == myowner || (IS_SPEC(other) && other.enemy == myowner))
+       if(player == myowner || (IS_SPEC(client) && client.enemy == myowner))
        {
                // somewhat hide the model, but keep the glow
                this.effects = 0;
@@ -390,9 +390,9 @@ void buff_Reset(entity this)
                buff_Respawn(this);
 }
 
-float buff_Customize(entity this)
+bool buff_Customize(entity this, entity client)
 {
-       entity player = WaypointSprite_getviewentity(other);
+       entity player = WaypointSprite_getviewentity(client);
        if(!this.buff_active || (this.team && DIFF_TEAM(player, this)))
        {
                this.alpha = 0.3;
@@ -626,6 +626,7 @@ MUTATOR_HOOKFUNCTION(buffs, PlayerSpawn)
        entity player = M_ARGV(0, entity);
 
        player.buffs = 0;
+       player.buff_time = 0;
        // reset timers here to prevent them continuing after re-spawn
        player.buff_disability_time = 0;
        player.buff_disability_effect_time = 0;
@@ -708,6 +709,7 @@ MUTATOR_HOOKFUNCTION(buffs, PlayerUseKey, CBC_ORDER_FIRST)
                Send_Notification(NOTIF_ALL_EXCEPT, player, MSG_INFO, INFO_ITEM_BUFF_LOST, player.netname, buffid);
 
                player.buffs = 0;
+               player.buff_time = 0; // already notified
                sound(player, CH_TRIGGER, SND_BUFF_LOST, VOL_BASE, ATTN_NORM);
                return true;
        }
@@ -870,7 +872,7 @@ MUTATOR_HOOKFUNCTION(buffs, PlayerPreThink)
        // 2: notify carrier as well
        int buff_lost = 0;
 
-       if(player.buff_time)
+       if(player.buff_time && player.buffs)
        if(time >= player.buff_time)
        {
                player.buff_time = 0;
@@ -884,12 +886,13 @@ MUTATOR_HOOKFUNCTION(buffs, PlayerPreThink)
                if(player.buffs)
                {
                        int buffid = buff_FirstFromFlags(player.buffs).m_id;
-                       Send_Notification(NOTIF_ALL_EXCEPT, player, MSG_INFO, INFO_ITEM_BUFF_LOST, player.netname, buffid);
-                       if(buff_lost >= 2)
+                       if(buff_lost == 2)
                        {
                                Send_Notification(NOTIF_ONE, player, MSG_MULTI, ITEM_BUFF_DROP, buffid); // TODO: special timeout message?
                                sound(player, CH_TRIGGER, SND_BUFF_LOST, VOL_BASE, ATTN_NORM);
                        }
+                       else
+                               Send_Notification(NOTIF_ALL_EXCEPT, player, MSG_INFO, INFO_ITEM_BUFF_LOST, player.netname, buffid);
                        player.buffs = 0;
                }
        }