MUTATOR_HOOKFUNCTION(hook, BuildMutatorsString)
{
- ret_string = strcat(ret_string, ":grappling_hook");
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), ":grappling_hook");
}
MUTATOR_HOOKFUNCTION(hook, BuildMutatorsPrettyString)
{
- ret_string = strcat(ret_string, ", Hook");
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), ", Hook");
}
MUTATOR_HOOKFUNCTION(hook, BuildGameplayTipsString)
{
- ret_string = strcat(ret_string, "\n\n^3grappling hook^8 is enabled, press 'e' to use it\n");
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), "\n\n^3grappling hook^8 is enabled, press 'e' to use it\n");
}
MUTATOR_HOOKFUNCTION(hook, PlayerSpawn)