+float Item_ItemsTime_GetTime(int item)
+{
+ if(autocvar__hud_configure)
+ {
+ switch(item)
+ {
+ case ITEM_ArmorMega.m_id: return time + 0;
+ case ITEM_HealthMega.m_id: return time + 8;
+ case ITEM_Strength.m_id: return time + 0;
+ case ITEM_Shield.m_id: return time + 4;
+ }
+
+ return -1; // don't show others
+ }
+ else
+ return ItemsTime_time[item];
+}
+