]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/rocketminsta/rocketminsta.qc
Cleanup common mutators: remove IMPLEMENTATION macro
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / rocketminsta / rocketminsta.qc
diff --git a/qcsrc/common/mutators/mutator/rocketminsta/rocketminsta.qc b/qcsrc/common/mutators/mutator/rocketminsta/rocketminsta.qc
deleted file mode 100644 (file)
index b0a7403..0000000
+++ /dev/null
@@ -1,40 +0,0 @@
-#ifdef IMPLEMENTATION
-#include <common/deathtypes/all.qh>
-#include <server/round_handler.qh>
-
-REGISTER_MUTATOR(rm, cvar("g_instagib"));
-
-MUTATOR_HOOKFUNCTION(rm, PlayerDamage_Calculate)
-{
-       // we do it this way, so rm can be toggled during the match
-       if(!autocvar_g_rm) { return; }
-
-       entity frag_attacker = M_ARGV(1, entity);
-       entity frag_target = M_ARGV(2, entity);
-       float frag_deathtype = M_ARGV(3, float);
-       float frag_damage = M_ARGV(4, float);
-
-       if(DEATH_ISWEAPON(frag_deathtype, WEP_DEVASTATOR))
-       if(frag_attacker == frag_target || frag_target.classname == "nade")
-               frag_damage = 0;
-
-       if(autocvar_g_rm_laser)
-       if(DEATH_ISWEAPON(frag_deathtype, WEP_ELECTRO))
-       if(frag_attacker == frag_target || (round_handler_IsActive() && !round_handler_IsRoundStarted()))
-               frag_damage = 0;
-
-       M_ARGV(4, float) = frag_damage;
-}
-
-MUTATOR_HOOKFUNCTION(rm, PlayerDies)
-{
-       // we do it this way, so rm can be toggled during the match
-       if(!autocvar_g_rm) { return; }
-
-       float frag_deathtype = M_ARGV(3, float);
-
-       if(DEATH_ISWEAPON(frag_deathtype, WEP_DEVASTATOR) || DEATH_ISWEAPON(frag_deathtype, WEP_ELECTRO))
-               M_ARGV(4, float) = 1000; // always gib if it was a vaporizer death
-}
-
-#endif