return 0;
}
-void superspec_hello()
-{SELFPARAM();
+void superspec_hello(entity this)
+{
if(self.enemy.crypto_idfp == "")
Send_Notification(NOTIF_ONE_ONLY, self.enemy, MSG_INFO, INFO_SUPERSPEC_MISSING_UID);
entity _hello = spawn();
_hello.enemy = self;
- _hello.think = superspec_hello;
+ setthink(_hello, superspec_hello);
_hello.nextthink = time + 5;
if (!_ISLOCAL)
MUTATOR_HOOKFUNCTION(superspec, PlayerDies)
{
- SELFPARAM();
FOREACH_CLIENT(IS_SPEC(it), LAMBDA(
if(it.autospec_flags & ASF_FOLLOWKILLER && IS_PLAYER(frag_attacker) && it.enemy == frag_target)
{