bool superspec_Spectate(entity _player)
{SELFPARAM();
if(Spectate(_player) == 1)
- self.classname = STR_SPECTATOR;
+ TRANSMUTE(Spectator, self);
return true;
}
FOREACH_CLIENT(true, LAMBDA(
if(!IS_SPEC(it) && !IS_OBSERVER(it))
continue;
- setself(it);
- if(self.superspec_flags & SSF_ITEMMSG)
- if(superspec_filteritem(self, _item))
+ if(it.superspec_flags & SSF_ITEMMSG)
+ if(superspec_filteritem(it, _item))
{
- if(self.superspec_flags & SSF_VERBOSE)
- superspec_msg("", "", self, sprintf("Player %s^7 just picked up ^3%s\n", other.netname, _item.netname), 1);
+ if(it.superspec_flags & SSF_VERBOSE)
+ superspec_msg("", "", it, sprintf("Player %s^7 just picked up ^3%s\n", other.netname, _item.netname), 1);
else
- superspec_msg("", "", self, sprintf("Player %s^7 just picked up ^3%s\n^8(%s^8)\n", other.netname, _item.netname, _item.classname), 1);
- if((self.autospec_flags & ASF_SSIM) && self.enemy != other)
+ superspec_msg("", "", it, sprintf("Player %s^7 just picked up ^3%s\n^8(%s^8)\n", other.netname, _item.netname, _item.classname), 1);
+ if((it.autospec_flags & ASF_SSIM) && it.enemy != other)
{
- superspec_Spectate(other);
-
- setself(this);
+ WITHSELF(it, superspec_Spectate(other));
return MUT_ITEMTOUCH_CONTINUE;
}
}
- if((self.autospec_flags & ASF_SHIELD && _item.invincible_finished) ||
- (self.autospec_flags & ASF_STRENGTH && _item.strength_finished) ||
- (self.autospec_flags & ASF_MEGA_AR && _item.itemdef == ITEM_ArmorMega) ||
- (self.autospec_flags & ASF_MEGA_HP && _item.itemdef == ITEM_HealthMega) ||
- (self.autospec_flags & ASF_FLAG_GRAB && _item.classname == "item_flag_team"))
+ if((it.autospec_flags & ASF_SHIELD && _item.invincible_finished) ||
+ (it.autospec_flags & ASF_STRENGTH && _item.strength_finished) ||
+ (it.autospec_flags & ASF_MEGA_AR && _item.itemdef == ITEM_ArmorMega) ||
+ (it.autospec_flags & ASF_MEGA_HP && _item.itemdef == ITEM_HealthMega) ||
+ (it.autospec_flags & ASF_FLAG_GRAB && _item.classname == "item_flag_team"))
{
- if((self.enemy != other) || IS_OBSERVER(self))
+ if((it.enemy != other) || IS_OBSERVER(it))
{
- if(self.autospec_flags & ASF_OBSERVER_ONLY && !IS_OBSERVER(self))
+ if(it.autospec_flags & ASF_OBSERVER_ONLY && !IS_OBSERVER(it))
{
- if(self.superspec_flags & SSF_VERBOSE)
- superspec_msg("", "", self, sprintf("^8Ignored that ^7%s^8 grabbed %s^8 since the observer_only option is ON\n", other.netname, _item.netname), 2);
+ if(it.superspec_flags & SSF_VERBOSE)
+ superspec_msg("", "", it, sprintf("^8Ignored that ^7%s^8 grabbed %s^8 since the observer_only option is ON\n", other.netname, _item.netname), 2);
}
else
{
- if(self.autospec_flags & ASF_SHOWWHAT)
- superspec_msg("", "", self, sprintf("^7Following %s^7 due to picking up %s\n", other.netname, _item.netname), 2);
+ if(it.autospec_flags & ASF_SHOWWHAT)
+ superspec_msg("", "", it, sprintf("^7Following %s^7 due to picking up %s\n", other.netname, _item.netname), 2);
- superspec_Spectate(other);
+ WITHSELF(it, superspec_Spectate(other));
}
}
}
));
- setself(this);
-
return MUT_ITEMTOUCH_CONTINUE;
}
return 0;
}
-void superspec_hello()
-{SELFPARAM();
+void superspec_hello(entity this)
+{
if(self.enemy.crypto_idfp == "")
Send_Notification(NOTIF_ONE_ONLY, self.enemy, MSG_INFO, INFO_SUPERSPEC_MISSING_UID);
entity _hello = spawn();
_hello.enemy = self;
- _hello.think = superspec_hello;
+ setthink(_hello, superspec_hello);
_hello.nextthink = time + 5;
if (!_ISLOCAL)
MUTATOR_HOOKFUNCTION(superspec, PlayerDies)
{
- SELFPARAM();
FOREACH_CLIENT(IS_SPEC(it), LAMBDA(
- setself(it);
- if(self.autospec_flags & ASF_FOLLOWKILLER && IS_PLAYER(frag_attacker) && self.enemy == frag_target)
+ if(it.autospec_flags & ASF_FOLLOWKILLER && IS_PLAYER(frag_attacker) && it.enemy == frag_target)
{
- if(self.autospec_flags & ASF_SHOWWHAT)
- superspec_msg("", "", self, sprintf("^7Following %s^7 due to followkiller\n", frag_attacker.netname), 2);
+ if(it.autospec_flags & ASF_SHOWWHAT)
+ superspec_msg("", "", it, sprintf("^7Following %s^7 due to followkiller\n", frag_attacker.netname), 2);
- superspec_Spectate(frag_attacker);
+ WITHSELF(it, superspec_Spectate(frag_attacker));
}
));
- setself(frag_target);
return false;
}