-#define movelib_move_simple_gravity(newdir,velo,blendrate) \
- if(IS_ONGROUND(self)) movelib_move_simple(newdir,velo,blendrate)
+#define movelib_move_simple_gravity(e,newdir,velo,blendrate) \
+ if(IS_ONGROUND(e)) movelib_move_simple(e,newdir,velo,blendrate)