]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/playerstats.qc
Merge branch 'master' into Mario/stats_eloranking
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / playerstats.qc
index 3da67ca7cd34daa8067bbee4160c38b50337a815..3599e84e617b53fcd40a4c78204f725ed3b501f0 100644 (file)
@@ -93,7 +93,6 @@ void PlayerStats_GameReport_AddEvent(string event_id)
        }
 }
 
-// referred to by PS_GR_P_ADDVAL and PS_GR_T_ADDVAL
 float PlayerStats_GameReport_Event(string prefix, string event_id, float value)
 {
        if((prefix == "") || PS_GR_OUT_DB < 0) { return 0; }
@@ -108,7 +107,8 @@ float PlayerStats_GameReport_Event(string prefix, string event_id, float value)
 void PlayerStats_GameReport_Accuracy(entity p)
 {
        #define ACCMAC(suffix, field) \
-               PS_GR_P_ADDVAL(p, sprintf("acc-%s-%s", it.netname, suffix), CS(p).accuracy.(field[i-1]));
+               PlayerStats_GameReport_Event_Player(p, \
+                       sprintf("acc-%s-%s", it.netname, suffix), CS(p).accuracy.(field[i-1]));
        FOREACH(Weapons, it != WEP_Null, {
                ACCMAC("hit", accuracy_hit)
                ACCMAC("fired", accuracy_fired)
@@ -126,7 +126,7 @@ void PlayerStats_GameReport_FinalizePlayer(entity p)
        // add global info!
        if(p.alivetime)
        {
-               PS_GR_P_ADDVAL(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
+               PlayerStats_GameReport_Event_Player(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
                p.alivetime = 0;
        }
 
@@ -139,7 +139,7 @@ void PlayerStats_GameReport_FinalizePlayer(entity p)
                db_put(PS_GR_OUT_DB, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
 
        if(stof(db_get(PS_GR_OUT_DB, sprintf("%s:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0)
-               PS_GR_P_ADDVAL(p, PLAYERSTATS_JOINS, 1);
+               PlayerStats_GameReport_Event_Player(p, PLAYERSTATS_JOINS, 1);
 
        PlayerStats_GameReport_Accuracy(p);
        anticheat_report_to_playerstats(p);
@@ -149,14 +149,14 @@ void PlayerStats_GameReport_FinalizePlayer(entity p)
                if(CS(p).latency_cnt)
                {
                        float latency = (CS(p).latency_sum / CS(p).latency_cnt);
-                       if(latency) { PS_GR_P_ADDVAL(p, PLAYERSTATS_AVGLATENCY, latency); }
+                       if(latency)
+                               PlayerStats_GameReport_Event_Player(p, PLAYERSTATS_AVGLATENCY, latency);
                }
 
                db_put(PS_GR_OUT_DB, sprintf("%s:_ranked", p.playerstats_id), ftos(CS(p).cvar_cl_allow_uidranking));
        }
 
-       strunzone(p.playerstats_id);
-       p.playerstats_id = string_null;
+       strfree(p.playerstats_id);
 }
 
 void PlayerStats_GameReport(float finished)
@@ -169,16 +169,16 @@ void PlayerStats_GameReport(float finished)
 
        FOREACH_CLIENT(true, {
                // add personal score rank
-               PS_GR_P_ADDVAL(it, PLAYERSTATS_RANK, it.score_dummyfield);
+               PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_RANK, it.score_dummyfield);
 
                // scoreboard data
                if(it.scoreboard_pos)
                {
                        // scoreboard is valid!
-                       PS_GR_P_ADDVAL(it, PLAYERSTATS_SCOREBOARD_VALID, 1);
+                       PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_SCOREBOARD_VALID, 1);
 
                        // add scoreboard position
-                       PS_GR_P_ADDVAL(it, PLAYERSTATS_SCOREBOARD_POS, it.scoreboard_pos);
+                       PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_SCOREBOARD_POS, it.scoreboard_pos);
 
                        // add scoreboard data
                        PlayerScore_PlayerStats(it);
@@ -186,8 +186,8 @@ void PlayerStats_GameReport(float finished)
                        // if the match ended normally, add winning info
                        if(finished)
                        {
-                               PS_GR_P_ADDVAL(it, PLAYERSTATS_WINS, it.winning);
-                               PS_GR_P_ADDVAL(it, PLAYERSTATS_MATCHES, 1);
+                               PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_WINS, it.winning);
+                               PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_MATCHES, 1);
                        }
                }