#if defined(CSQC)
#elif defined(MENUQC)
#elif defined(SVQC)
- #include "../dpdefs/progsdefs.qc"
- #include "../dpdefs/dpextensions.qc"
- #include "../server/sys-post.qh"
+ #include "../dpdefs/progsdefs.qh"
+ #include "../dpdefs/dpextensions.qh"
#include "constants.qh"
#include "util.qh"
#include "urllib.qh"
void PlayerStats_GameReport_Accuracy(entity p)
{
- entity w;
- float i;
+ int i;
for(i = WEP_FIRST; i <= WEP_LAST; ++i)
{
- w = get_weaponinfo(i);
+ entity w = get_weaponinfo(i);
#define ACCMAC(suffix,field) \
PS_GR_P_ADDVAL(p, sprintf("acc-%s-%s", w.netname, suffix), p.accuracy.(field[i-1]));
#ifdef CSQC
/*
- * FIXME - crypto_* builtin functions missing in CSQC (csprogsdefs.qc:885)
+ * FIXME - crypto_* builtin functions missing in CSQC (csprogsdefs.qh:885)
void PlayerInfo_Details()
{
print("-- Getting detailed PlayerInfo for local player (CSQC)\n");