if(autocvar_g_playerstats_gamereport_uri != "")
{
- PlayerStats_GameReport_DelayMapVote = TRUE;
+ PlayerStats_GameReport_DelayMapVote = true;
url_multi_fopen(
autocvar_g_playerstats_gamereport_uri,
FILE_APPEND,
}
else
{
- PlayerStats_GameReport_DelayMapVote = FALSE;
+ PlayerStats_GameReport_DelayMapVote = false;
db_close(PS_GR_OUT_DB);
PS_GR_OUT_DB = -1;
}
if(PS_GR_OUT_DB >= 0)
{
- PlayerStats_GameReport_DelayMapVote = TRUE;
+ PlayerStats_GameReport_DelayMapVote = true;
serverflags |= SERVERFLAG_PLAYERSTATS;
PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
}
- else { PlayerStats_GameReport_DelayMapVote = FALSE; }
+ else { PlayerStats_GameReport_DelayMapVote = false; }
}
void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
{
// url_fclose has finished
dprint("Player stats written\n");
- PlayerStats_GameReport_DelayMapVote = FALSE;
+ PlayerStats_GameReport_DelayMapVote = false;
if(PS_GR_OUT_DB >= 0)
{
db_close(PS_GR_OUT_DB);
default:
{
print("Player stats writing failed: ", ftos(status), "\n");
- PlayerStats_GameReport_DelayMapVote = FALSE;
+ PlayerStats_GameReport_DelayMapVote = false;
if(PS_GR_OUT_DB >= 0)
{
db_close(PS_GR_OUT_DB);