]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/func/vectormamamam.qc
Merge branch 'master' into 'terencehill/bot_waypoints'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / func / vectormamamam.qc
index 951a740a2024675371cd2e35412f8887adfe188e..61da52acbc483daef7c55c1e9d136000d7ace990 100644 (file)
@@ -6,20 +6,20 @@
 .float targetfactor, target2factor, target3factor, target4factor;
 .vector targetnormal, target2normal, target3normal, target4normal;
 
 .float targetfactor, target2factor, target3factor, target4factor;
 .vector targetnormal, target2normal, target3normal, target4normal;
 
-vector func_vectormamamam_origin(entity o, float t)
+vector func_vectormamamam_origin(entity o, float timestep)
 {
        vector v, p;
 {
        vector v, p;
-       float f;
+       float flags;
        entity e;
 
        entity e;
 
-       f = o.spawnflags;
+       flags = o.spawnflags;
        v = '0 0 0';
 
        e = o.wp00;
        if(e)
        {
        v = '0 0 0';
 
        e = o.wp00;
        if(e)
        {
-               p = e.origin + t * e.velocity;
-               if(f & 1)
+               p = e.origin + timestep * e.velocity;
+               if(flags & PROJECT_ON_TARGETNORMAL)
                        v = v + (p * o.targetnormal) * o.targetnormal * o.targetfactor;
                else
                        v = v + (p - (p * o.targetnormal) * o.targetnormal) * o.targetfactor;
                        v = v + (p * o.targetnormal) * o.targetnormal * o.targetfactor;
                else
                        v = v + (p - (p * o.targetnormal) * o.targetnormal) * o.targetfactor;
@@ -28,8 +28,8 @@ vector func_vectormamamam_origin(entity o, float t)
        e = o.wp01;
        if(e)
        {
        e = o.wp01;
        if(e)
        {
-               p = e.origin + t * e.velocity;
-               if(f & 2)
+               p = e.origin + timestep * e.velocity;
+               if(flags & PROJECT_ON_TARGET2NORMAL)
                        v = v + (p * o.target2normal) * o.target2normal * o.target2factor;
                else
                        v = v + (p - (p * o.target2normal) * o.target2normal) * o.target2factor;
                        v = v + (p * o.target2normal) * o.target2normal * o.target2factor;
                else
                        v = v + (p - (p * o.target2normal) * o.target2normal) * o.target2factor;
@@ -38,8 +38,8 @@ vector func_vectormamamam_origin(entity o, float t)
        e = o.wp02;
        if(e)
        {
        e = o.wp02;
        if(e)
        {
-               p = e.origin + t * e.velocity;
-               if(f & 4)
+               p = e.origin + timestep * e.velocity;
+               if(flags & PROJECT_ON_TARGET3NORMAL)
                        v = v + (p * o.target3normal) * o.target3normal * o.target3factor;
                else
                        v = v + (p - (p * o.target3normal) * o.target3normal) * o.target3factor;
                        v = v + (p * o.target3normal) * o.target3normal * o.target3factor;
                else
                        v = v + (p - (p * o.target3normal) * o.target3normal) * o.target3factor;
@@ -48,8 +48,8 @@ vector func_vectormamamam_origin(entity o, float t)
        e = o.wp03;
        if(e)
        {
        e = o.wp03;
        if(e)
        {
-               p = e.origin + t * e.velocity;
-               if(f & 8)
+               p = e.origin + timestep * e.velocity;
+               if(flags & PROJECT_ON_TARGET4NORMAL)
                        v = v + (p * o.target4normal) * o.target4normal * o.target4factor;
                else
                        v = v + (p - (p * o.target4normal) * o.target4normal) * o.target4factor;
                        v = v + (p * o.target4normal) * o.target4normal * o.target4factor;
                else
                        v = v + (p - (p * o.target4normal) * o.target4normal) * o.target4factor;
@@ -60,7 +60,7 @@ vector func_vectormamamam_origin(entity o, float t)
 
 void func_vectormamamam_controller_think(entity this)
 {
 
 void func_vectormamamam_controller_think(entity this)
 {
-       this.nextthink = time + 0.1;
+       this.nextthink = time + vectormamamam_timestep;
 
        if(this.owner.active != ACTIVE_ACTIVE)
        {
 
        if(this.owner.active != ACTIVE_ACTIVE)
        {
@@ -69,7 +69,7 @@ void func_vectormamamam_controller_think(entity this)
        }
 
        if(this.owner.classname == "func_vectormamamam") // don't brake stuff if the func_vectormamamam was killtarget'ed
        }
 
        if(this.owner.classname == "func_vectormamamam") // don't brake stuff if the func_vectormamamam was killtarget'ed
-               this.owner.velocity = (this.owner.destvec + func_vectormamamam_origin(this.owner, 0.1) - this.owner.origin) * 10;
+               this.owner.velocity = (this.owner.destvec + func_vectormamamam_origin(this.owner, vectormamamam_timestep) - this.owner.origin) * 10;
 }
 
 void func_vectormamamam_findtarget(entity this)
 }
 
 void func_vectormamamam_findtarget(entity this)
@@ -98,12 +98,45 @@ void func_vectormamamam_findtarget(entity this)
        setthink(controller, func_vectormamamam_controller_think);
 }
 
        setthink(controller, func_vectormamamam_controller_think);
 }
 
+void func_vectormamamam_setactive(entity this, int astate)
+{
+       if (astate == ACTIVE_TOGGLE)
+       {
+               if(this.active == ACTIVE_ACTIVE)
+                       this.active = ACTIVE_NOT;
+               else
+                       this.active = ACTIVE_ACTIVE;
+       }
+       else
+               this.active = astate;
+
+       if(this.active  == ACTIVE_NOT)
+       {
+               stopsound(this, CH_TRIGGER_SINGLE);
+       }
+       else
+       {
+               if(this.noise && this.noise != "")
+               {
+                       _sound(this, CH_TRIGGER_SINGLE, this.noise, VOL_BASE, ATTEN_IDLE);
+               }
+       }
+}
+
+void func_vectormamamam_init_for_player(entity this, entity player)
+{
+       if (this.noise && this.noise != "" && this.active == ACTIVE_ACTIVE && IS_REAL_CLIENT(player))
+       {
+               msg_entity = player;
+               soundto(MSG_ONE, this, CH_TRIGGER_SINGLE, this.noise, VOL_BASE, ATTEN_IDLE);
+       }
+}
+
 spawnfunc(func_vectormamamam)
 {
        if (this.noise != "")
        {
                precache_sound(this.noise);
 spawnfunc(func_vectormamamam)
 {
        if (this.noise != "")
        {
                precache_sound(this.noise);
-               soundto(MSG_INIT, this, CH_TRIGGER_SINGLE, this.noise, VOL_BASE, ATTEN_IDLE);
        }
 
        if(!this.targetfactor)
        }
 
        if(!this.targetfactor)
@@ -139,9 +172,6 @@ spawnfunc(func_vectormamamam)
                this.dmgtime = 0.25;
        this.dmgtime2 = time;
 
                this.dmgtime = 0.25;
        this.dmgtime2 = time;
 
-       if(this.netname == "")
-               this.netname = "1 0 0 0 1";
-
        if (!InitMovingBrushTrigger(this))
                return;
 
        if (!InitMovingBrushTrigger(this))
                return;
 
@@ -152,7 +182,12 @@ spawnfunc(func_vectormamamam)
        // Savage: Reduce bandwith, critical on e.g. nexdm02
        this.effects |= EF_LOWPRECISION;
 
        // Savage: Reduce bandwith, critical on e.g. nexdm02
        this.effects |= EF_LOWPRECISION;
 
-       this.active = ACTIVE_ACTIVE;
+       this.setactive = func_vectormamamam_setactive;
+       this.setactive(this, ACTIVE_ACTIVE);
+
+       // maybe send sound to new players
+       IL_PUSH(g_initforplayer, this);
+       this.init_for_player = func_vectormamamam_init_for_player;
 
        InitializeEntity(this, func_vectormamamam_findtarget, INITPRIO_FINDTARGET);
 }
 
        InitializeEntity(this, func_vectormamamam_findtarget, INITPRIO_FINDTARGET);
 }