]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/target/music.qc
Hack: mute all target_music entities when the match ends (fixes overlapping with...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / target / music.qc
index 33261eabdbefc82206a2165da4d382053acddf4b..ebecb18e317e3da64b8999a4624914722d298a0a 100644 (file)
@@ -1,7 +1,6 @@
 #if defined(CSQC)
 #elif defined(MENUQC)
 #elif defined(SVQC)
-    #include "../../../server/_all.qh"
     #include "../../constants.qh"
     #include "../../../server/constants.qh"
     #include "../../../server/defs.qh"
@@ -34,6 +33,17 @@ void target_music_reset()
        if(self.targetname == "")
                target_music_sendto(MSG_ALL, 1);
 }
+void target_music_kill()
+{
+       for(self = world; (self = find(self, classname, "target_music")); )
+       {
+               self.volume = 0;
+               if(self.targetname == "")
+                       target_music_sendto(MSG_ALL, 1);
+               else
+                       target_music_sendto(MSG_ALL, 0);
+       }
+}
 void target_music_use()
 {
        if(!activator)
@@ -46,8 +56,8 @@ void target_music_use()
        entity head;
        FOR_EACH_SPEC(head) if(head.enemy == activator) { msg_entity = head; target_music_sendto(MSG_ONE, 1); }
 }
-void spawnfunc_target_music()
-{SELFPARAM();
+spawnfunc(target_music)
+{
        self.use = target_music_use;
        self.reset = target_music_reset;
        if(!self.volume)
@@ -76,8 +86,8 @@ void TargetMusic_RestoreGame()
 // spawnflags:
 //   1 = START_OFF
 // when triggered, it is disabled/enabled for everyone
-float trigger_music_SendEntity(entity to, float sf)
-{SELFPARAM();
+bool trigger_music_SendEntity(entity this, entity to, float sf)
+{
        WriteByte(MSG_ENTITY, ENT_CLIENT_TRIGGER_MUSIC);
        sf &= ~0x80;
        if(self.cnt)
@@ -125,8 +135,8 @@ void trigger_music_use()
        self.cnt = !self.cnt;
        self.SendFlags |= 0x80;
 }
-void spawnfunc_trigger_music()
-{SELFPARAM();
+spawnfunc(trigger_music)
+{
        if(self.model != "")
                _setmodel(self, self.model);
        if(!self.volume)
@@ -182,9 +192,9 @@ void TargetMusic_Advance()
                if(vol != vol0)
                {
                        if(vol0 < 0)
-                               sound(e, CH_BGM_SINGLE, e.noise, vol, ATTEN_NONE); // restart
+                               _sound(e, CH_BGM_SINGLE, e.noise, vol, ATTEN_NONE); // restart
                        else
-                               sound(e, CH_BGM_SINGLE, "", vol, ATTEN_NONE);
+                               _sound(e, CH_BGM_SINGLE, "", vol, ATTEN_NONE);
                        e.lastvol = vol;
                }
        }
@@ -223,7 +233,7 @@ void Net_TargetMusic()
                        strunzone(e.noise);
                e.noise = strzone(noi);
                precache_sound(e.noise);
-               sound(e, CH_BGM_SINGLE, e.noise, 0, ATTEN_NONE);
+               _sound(e, CH_BGM_SINGLE, e.noise, 0, ATTEN_NONE);
                if(getsoundtime(e, CH_BGM_SINGLE) < 0)
                {
                        LOG_TRACEF("Cannot initialize sound %s\n", e.noise);
@@ -310,7 +320,7 @@ void Ent_ReadTriggerMusic()
                if(self.noise != s)
                {
                        precache_sound(self.noise);
-                       sound(self, CH_BGM_SINGLE, self.noise, 0, ATTEN_NONE);
+                       _sound(self, CH_BGM_SINGLE, self.noise, 0, ATTEN_NONE);
                        if(getsoundtime(self, CH_BGM_SINGLE) < 0)
                        {
                                LOG_TRACEF("Cannot initialize sound %s\n", self.noise);