]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/trigger/jumppads.qc
Add missing SELFPARAM()
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / trigger / jumppads.qc
index 758ab9e801424ed717e34ab87777743a4abea66a..de8458e9f8bc15abe5c63f034c35164c02f3ff6f 100644 (file)
@@ -1,7 +1,7 @@
 // TODO: split target_push and put it in the target folder
 #ifdef SVQC
 #include "jumppads.qh"
-#include "../../movetypes/movetypes.qh"
+#include <common/physics/movetypes/movetypes.qh>
 
 void trigger_push_use()
 {SELFPARAM();
@@ -37,11 +37,7 @@ vector trigger_push_calculatevelocity(vector org, entity tgt, float ht)
 
        torg = tgt.origin + (tgt.mins + tgt.maxs) * 0.5;
 
-#ifdef SVQC
-       grav = autocvar_sv_gravity;
-#elif defined(CSQC)
        grav = PHYS_GRAVITY(other);
-#endif
        if(PHYS_ENTGRAVITY(other))
                grav *= PHYS_ENTGRAVITY(other);
 
@@ -138,10 +134,8 @@ void trigger_push_touch()
        if (this.active == ACTIVE_NOT)
                return;
 
-#ifdef SVQC
        if (!isPushable(other))
                return;
-#endif
 
        if(this.team)
                if(((this.spawnflags & 4) == 0) == (DIFF_TEAM(this, other)))
@@ -178,6 +172,22 @@ void trigger_push_touch()
        UNSET_ONGROUND(other);
 #elif defined(CSQC)
        other.move_flags &= ~FL_ONGROUND;
+
+       if (other.flags & FL_PROJECTILE)
+       {
+               other.move_angles = vectoangles (other.move_velocity);
+               switch(other.move_movetype)
+               {
+                       case MOVETYPE_FLY:
+                               other.move_movetype = MOVETYPE_TOSS;
+                               other.gravity = 1;
+                               break;
+                       case MOVETYPE_BOUNCEMISSILE:
+                               other.move_movetype = MOVETYPE_BOUNCE;
+                               other.gravity = 1;
+                               break;
+               }
+       }
 #endif
 
 #ifdef SVQC
@@ -213,7 +223,7 @@ void trigger_push_touch()
                        else
                                other.lastteleporttime = time;
 
-                       if (other.deadflag == DEAD_NO)
+                       if (!IS_DEAD(other))
                                animdecide_setaction(other, ANIMACTION_JUMP, true);
                }
                else
@@ -247,6 +257,12 @@ void trigger_push_touch()
                UpdateCSQCProjectile(other);
        }
 
+       /*if (other.flags & FL_ITEM)
+       {
+               ItemUpdate(other);
+               other.SendFlags |= ISF_DROP;
+       }*/
+
        if (this.spawnflags & PUSH_ONCE)
        {
                this.touch = func_null;
@@ -267,7 +283,7 @@ void trigger_push_findtarget()
 
        // first calculate a typical start point for the jump
        org = (self.absmin + self.absmax) * 0.5;
-       org_z = self.absmax.z - PL_MIN.z;
+       org_z = self.absmax.z - STAT(PL_MIN, NULL).z;
 
        if (self.target)
        {
@@ -278,7 +294,7 @@ void trigger_push_findtarget()
 #ifdef SVQC
                        entity e = spawn();
                        setorigin(e, org);
-                       setsize(e, PL_MIN, PL_MAX);
+                       setsize(e, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL));
                        e.velocity = trigger_push_calculatevelocity(org, t, self.height);
                        tracetoss(e, e);
                        if(e.movetype == MOVETYPE_NONE)
@@ -311,7 +327,7 @@ void trigger_push_findtarget()
        {
                entity e = spawn();
                setorigin(e, org);
-               setsize(e, PL_MIN, PL_MAX);
+               setsize(e, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL));
                e.velocity = self.movedir;
                tracetoss(e, e);
                waypoint_spawnforteleporter(self, trace_endpos, vlen(trace_endpos - org) / vlen(e.velocity));
@@ -327,23 +343,13 @@ void trigger_push_findtarget()
 float trigger_push_send(entity this, entity to, float sf)
 {
        WriteHeader(MSG_ENTITY, ENT_CLIENT_TRIGGER_PUSH);
-       WriteByte(MSG_ENTITY, sf);
 
-       if(sf & 1)
-       {
-               WriteByte(MSG_ENTITY, self.team);
-               WriteInt24_t(MSG_ENTITY, self.spawnflags);
-               WriteByte(MSG_ENTITY, self.active);
-               WriteCoord(MSG_ENTITY, self.height);
+       WriteByte(MSG_ENTITY, self.team);
+       WriteInt24_t(MSG_ENTITY, self.spawnflags);
+       WriteByte(MSG_ENTITY, self.active);
+       WriteCoord(MSG_ENTITY, self.height);
 
-               trigger_common_write(true);
-       }
-
-       if(sf & 2)
-       {
-               WriteByte(MSG_ENTITY, self.team);
-               WriteByte(MSG_ENTITY, self.active);
-       }
+       trigger_common_write(self, true);
 
        return true;
 }
@@ -355,8 +361,8 @@ void trigger_push_updatelink()
 
 void trigger_push_link()
 {
-       BITSET_ASSIGN(self.effects, EF_NODEPTHTEST);
-       Net_LinkEntity(self, false, 0, trigger_push_send);
+    SELFPARAM();
+       trigger_link(self, trigger_push_send);
 }
 
 /*
@@ -375,7 +381,7 @@ spawnfunc(trigger_push)
 {
        SetMovedir(self);
 
-       EXACTTRIGGER_INIT;
+       trigger_init(self);
 
        self.active = ACTIVE_ACTIVE;
        self.use = trigger_push_use;
@@ -412,65 +418,62 @@ bool target_push_send(entity this, entity to, float sf)
        return true;
 }
 
-void target_push_link()
-{SELFPARAM();
-       BITSET_ASSIGN(self.effects, EF_NODEPTHTEST);
-       Net_LinkEntity(self, false, 0, target_push_send);
-       //self.SendFlags |= 1; // update
+void target_push_link(entity this)
+{
+       BITSET_ASSIGN(this.effects, EF_NODEPTHTEST);
+       Net_LinkEntity(this, false, 0, target_push_send);
+       //this.SendFlags |= 1; // update
 }
 
-spawnfunc(target_push) { target_push_link(); }
-spawnfunc(info_notnull) { target_push_link(); }
-spawnfunc(target_position) { make_pure(this); target_push_link(); }
+void target_push_init(entity this)
+{
+       this.mangle = this.angles;
+       setorigin(this, this.origin);
+       target_push_link(this);
+}
+
+spawnfunc(target_push) { target_push_init(this); }
+spawnfunc(info_notnull) { target_push_init(this); }
+spawnfunc(target_position) { target_push_init(this); }
 
 #elif defined(CSQC)
 
 NET_HANDLE(ENT_CLIENT_TRIGGER_PUSH, bool isnew)
 {
        make_pure(this);
-       float sf = ReadByte();
 
-       if(sf & 1)
-       {
-               self.classname = "jumppad";
-               int mytm = ReadByte(); if(mytm) { self.team = mytm - 1; }
-               self.spawnflags = ReadInt24_t();
-               self.active = ReadByte();
-               self.height = ReadCoord();
-
-               trigger_common_read(true);
-
-               self.entremove = trigger_remove_generic;
-               self.solid = SOLID_TRIGGER;
-               //self.draw = trigger_draw_generic;
-               self.move_touch = trigger_push_touch;
-               self.drawmask = MASK_NORMAL;
-               self.move_time = time;
-               defer(self, 0.25, trigger_push_findtarget);
-       }
+       self.classname = "jumppad";
+       int mytm = ReadByte(); if(mytm) { self.team = mytm - 1; }
+       self.spawnflags = ReadInt24_t();
+       self.active = ReadByte();
+       self.height = ReadCoord();
+
+       trigger_common_read(true);
+
+       self.entremove = trigger_remove_generic;
+       self.solid = SOLID_TRIGGER;
+       //self.draw = trigger_draw_generic;
+       self.move_touch = trigger_push_touch;
+       self.drawmask = MASK_NORMAL;
+       self.move_time = time;
+       defer(self, 0.25, trigger_push_findtarget);
 
-       if(sf & 2)
-       {
-               self.team = ReadByte();
-               self.active = ReadByte();
-       }
        return true;
 }
 
-void target_push_remove()
-{SELFPARAM();
-       if(self.classname)
-               strunzone(self.classname);
-       self.classname = string_null;
+void target_push_remove(entity this)
+{
+       if(this.classname)
+               strunzone(this.classname);
+       this.classname = string_null;
 
-       if(self.targetname)
-               strunzone(self.targetname);
-       self.targetname = string_null;
+       if(this.targetname)
+               strunzone(this.targetname);
+       this.targetname = string_null;
 }
 
 NET_HANDLE(ENT_CLIENT_TARGET_PUSH, bool isnew)
 {
-       make_pure(this);
        self.classname = "push_target";
        self.cnt = ReadByte();
        self.targetname = strzone(ReadString());