#pragma once
-#include "../spawnflags.qh"
+
+
+const int PUSH_ONCE = BIT(0); // legacy, deactivate with relay instead
+const int PUSH_SILENT = BIT(1); // not used?
IntrusiveList g_jumppads;
STATIC_INIT(g_jumppads) { g_jumppads = IL_NEW(); }
void SUB_UseTargets(entity this, entity actor, entity trigger);
void trigger_push_use(entity this, entity actor, entity trigger);
bool trigger_push_testorigin(entity tracetest_ent, entity targ, entity jp, vector org);
+bool trigger_push_testorigin_for_item(entity tracetest_ent, entity item, vector org);
#endif
/*