-/**
- turret_checkpoint
-**/
-
-
-//.entity checkpoint_target;
-
-/*
-#define checkpoint_cache_who flagcarried
-#define checkpoint_cache_from lastrocket
-#define checkpoint_cache_to selected_player
-*/
-
-/*
-entity path_makeorcache(entity forwho,entity start, entity end)
-{
- entity pth;
-
- //pth = pathlib_makepath(forwho, start.origin,end.origin,PFL_GROUNDSNAP,500,1.5,PT_QUICKSTAR);
-
- return pth;
-}
-*/
-
-void turret_checkpoint_use()
-{
-}
-
-#if 0
-void turret_checkpoint_think(entity this)
-{
- if(this.enemy)
- te_lightning1(this,this.origin, this.enemy.origin);
-
- this.nextthink = time + 0.25;
-}
-#endif