+ TFL_TARGETSELECT_LOS
+ TFL_TARGETSELECT_PLAYERS
+ TFL_TARGETSELECT_MISSILES
+ + TFL_TARGETSELECT_VEHICLES
- TFL_TARGETSELECT_TRIGGERTARGET
+ TFL_TARGETSELECT_ANGLELIMITS
+ TFL_TARGETSELECT_RANGELIMITS
{
if (e_target.vehicle_health <= 0)
return -6;
+
+ if ((validate_flags & TFL_TARGETSELECT_VEHICLES) && !e_target.owner)
+ return -7;
}
else if (GetResourceAmount(e_target, RESOURCE_HEALTH) <= 0)
return -6;