-#ifndef TUR_FLAC_H
-#define TUR_FLAC_H
-REGISTER_TURRET(
-/* TUR_##id */ FLAC,
-/* function */ t_flac,
-/* spawnflags */ TUR_FLAG_SPLASH | TUR_FLAG_FASTPROJ | TUR_FLAG_MISSILE,
-/* mins,maxs */ '-32 -32 0', '32 32 64',
-/* model */ "base.md3",
-/* head_model */ "flac.md3",
-/* netname */ "flac",
-/* fullname */ _("FLAC Cannon")
-);
-#endif
-
-#ifdef IMPLEMENTATION
-#ifdef SVQC
-void turret_flac_projectile_think_explode()
-{SELFPARAM();
- if(self.enemy != world)
- if(vlen(self.origin - self.enemy.origin) < self.owner.shot_radius * 3)
- setorigin(self,self.enemy.origin + randomvec() * self.owner.shot_radius);
+#ifndef TURRET_FLAC_H
+#define TURRET_FLAC_H
+
+#include "flac_weapon.qc"
+
+CLASS(Flac, Turret)
+/* spawnflags */ ATTRIB(Flac, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_FASTPROJ | TUR_FLAG_MISSILE);
+/* mins */ ATTRIB(Flac, mins, vector, '-32 -32 0');
+/* maxs */ ATTRIB(Flac, maxs, vector, '32 32 64');
+/* modelname */ ATTRIB(Flac, mdl, string, "base.md3");
+/* model */ ATTRIB(Flac, model, string, strzone(strcat("models/turrets/", this.mdl)));
+/* head_model */ ATTRIB(Flac, head_model, string, strzone(strcat("models/turrets/", "flac.md3")));
+/* netname */ ATTRIB(Flac, netname, string, "flac");
+/* fullname */ ATTRIB(Flac, turret_name, string, _("FLAC Cannon"));
+ ATTRIB(Flac, m_weapon, Weapon, WEP_FLAC);
+ENDCLASS(Flac)
+REGISTER_TURRET(FLAC, NEW(Flac));