]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/hellion_weapon.qc
Merge branch 'terencehill/lms_itemtimes_fix' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / hellion_weapon.qc
index 5b7f42f45ede3488c9d025dfc268fe706e28a63f..0b118be1364e74cef956fe16448f940e47fe6faf 100644 (file)
@@ -66,7 +66,7 @@ void turret_hellion_missile_think()
         turret_projectile_explode();
 
     // Enemy dead? just keep on the current heading then.
-    if ((self.enemy == world) || (self.enemy.deadflag != DEAD_NO))
+    if ((self.enemy == world) || (IS_DEAD(self.enemy)))
     {
 
         // Make sure we dont return to tracking a respawned player
@@ -75,7 +75,7 @@ void turret_hellion_missile_think()
         // Turn model
         self.angles = vectoangles(self.velocity);
 
-        if ( (vlen(self.origin - self.owner.origin)) > (self.owner.shot_radius * 5) )
+        if(vdist(self.origin - self.owner.origin, >, (self.owner.shot_radius * 5)))
             turret_projectile_explode();
 
         // Accelerate
@@ -87,7 +87,7 @@ void turret_hellion_missile_think()
     }
 
     // Enemy in range?
-    if (vlen(self.origin - self.enemy.origin) < self.owner.shot_radius * 0.2)
+    if(vdist(self.origin - self.enemy.origin, <, self.owner.shot_radius * 0.2))
         turret_projectile_explode();
 
     // Predict enemy position