#pragma once
+
+#include "mlrs_weapon.qh"
+
+CLASS(MLRSTurret, Turret)
+/* spawnflags */ ATTRIB(MLRSTurret, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER);
+/* mins */ ATTRIB(MLRSTurret, m_mins, vector, '-32 -32 0');
+/* maxs */ ATTRIB(MLRSTurret, m_maxs, vector, '32 32 64');
+/* modelname */ ATTRIB(MLRSTurret, mdl, string, "base.md3");
+/* model */ ATTRIB_STRZONE(MLRSTurret, model, string, strcat("models/turrets/", this.mdl));
+/* head_model */ ATTRIB_STRZONE(MLRSTurret, head_model, string, strcat("models/turrets/", "mlrs.md3"));
+/* netname */ ATTRIB(MLRSTurret, netname, string, "mlrs");
+/* fullname */ ATTRIB(MLRSTurret, turret_name, string, _("MLRS Turret"));
+ ATTRIB(MLRSTurret, m_weapon, Weapon, WEP_TUR_MLRS);
+ENDCLASS(MLRSTurret)
+REGISTER_TURRET(MLRS, NEW(MLRSTurret));