}
case TR_PRECACHE:
{
precache_model ("models/turrets/base.md3");
precache_model ("models/turrets/machinegun.md3");
precache_sound ("weapons/uzi_fire.wav");
}
case TR_PRECACHE:
{
precache_model ("models/turrets/base.md3");
precache_model ("models/turrets/machinegun.md3");
precache_sound ("weapons/uzi_fire.wav");