-#ifdef SVQC
-vector combine_to_vector(float x, float y, float z)
-{
- vector result; result.x = x; result.y = y; result.z = z;
- return result;
-}
-
-vector get_corner_position(entity box, float corner)
-{
- switch(corner)
- {
- case 1: return combine_to_vector(box.absmin.x, box.absmin.y, box.absmin.z);
- case 2: return combine_to_vector(box.absmax.x, box.absmin.y, box.absmin.z);
- case 3: return combine_to_vector(box.absmin.x, box.absmax.y, box.absmin.z);
- case 4: return combine_to_vector(box.absmin.x, box.absmin.y, box.absmax.z);
- case 5: return combine_to_vector(box.absmax.x, box.absmax.y, box.absmin.z);
- case 6: return combine_to_vector(box.absmin.x, box.absmax.y, box.absmax.z);
- case 7: return combine_to_vector(box.absmax.x, box.absmin.y, box.absmax.z);
- case 8: return combine_to_vector(box.absmax.x, box.absmax.y, box.absmax.z);
- default: return '0 0 0';
- }
-}
-#endif
-
-// todo: this sucks, lets find a better way to do backtraces?
-void backtrace(string msg)
-{
- float dev, war;
- #ifdef SVQC
- dev = autocvar_developer;
- war = autocvar_prvm_backtraceforwarnings;
- #else
- dev = cvar("developer");
- war = cvar("prvm_backtraceforwarnings");
- #endif
- cvar_set("developer", "1");
- cvar_set("prvm_backtraceforwarnings", "1");
- print("\n");
- print("--- CUT HERE ---\nWARNING: ");
- print(msg);
- print("\n");
- remove(world); // isn't there any better way to cause a backtrace?
- print("\n--- CUT UNTIL HERE ---\n");
- cvar_set("developer", ftos(dev));
- cvar_set("prvm_backtraceforwarnings", ftos(war));
-}
-
-// color code replace, place inside of sprintf and parse the string
-string CCR(string input)
-{
- // See the autocvar declarations in util.qh for default values
-
- // foreground/normal colors
- input = strreplace("^F1", strcat("^", autocvar_hud_colorset_foreground_1), input);
- input = strreplace("^F2", strcat("^", autocvar_hud_colorset_foreground_2), input);
- input = strreplace("^F3", strcat("^", autocvar_hud_colorset_foreground_3), input);
- input = strreplace("^F4", strcat("^", autocvar_hud_colorset_foreground_4), input);
-
- // "kill" colors
- input = strreplace("^K1", strcat("^", autocvar_hud_colorset_kill_1), input);
- input = strreplace("^K2", strcat("^", autocvar_hud_colorset_kill_2), input);
- input = strreplace("^K3", strcat("^", autocvar_hud_colorset_kill_3), input);
-
- // background colors
- input = strreplace("^BG", strcat("^", autocvar_hud_colorset_background), input);
- input = strreplace("^N", "^7", input); // "none"-- reset to white...
- return input;
-}
-
-vector vec3(float x, float y, float z)
-{
- vector v;
- v.x = x;
- v.y = y;
- v.z = z;
- return v;
-}
-