for(queue_start = e; queue_start; queue_start = queue_start.fld)
queue_start.FindConnectedComponent_processing = 0;
}
+
+float Count_Proper_Strings(string improper, string...count)
+{
+ float i, total = 0;
+ string tmp;
+
+ for(i = 0; i < count; ++i)
+ {
+ tmp = ...(i, string);
+ if((tmp) && (tmp != improper)) { ++total; }
+ }
+
+ return total;
+}
+
+float Count_Proper_Floats(float improper, float...count)
+{
+ float i, total = 0;
+
+ for(i = 0; i < count; ++i)
+ {
+ if(...(i, float) != improper) { ++total; }
+ }
+
+ return total;
+}