n = tokenize_console(neworder);
for(w = to; w >= from; --w)
{
+ float wflags = Weapons_from(w).spawnflags;
+ if(wflags & WEP_FLAG_HIDDEN && wflags & WEP_FLAG_MUTATORBLOCKED && !(wflags & WEP_FLAG_NORMAL))
+ continue;
for(i = 0; i < n; ++i)
if(stof(argv(i)) == w)
break;