]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/sv_vehicles.qh
Clean up vehicle physics plugin a bit
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / sv_vehicles.qh
index e9a4d3f39e42faa222e2e4f38bab7355513c06c6..06b91784bfb984afa84c14d62e46a63760dd244b 100644 (file)
@@ -93,8 +93,8 @@ vector force_fromtag_origin;
 float vehicles_exit_running;
 
 // macros
-#define VEHICLE_UPDATE_PLAYER(ply,fld,vhname) \
-       ply.vehicle_##fld = (self.vehicle_##fld / autocvar_g_vehicle_##vhname##_##fld) * 100
+#define VEHICLE_UPDATE_PLAYER(ply,vehi,fld,vhname) \
+       ply.vehicle_##fld = (vehi.vehicle_##fld / autocvar_g_vehicle_##vhname##_##fld) * 100
 
 .float vehicle_enter_delay; // prevent players jumping to and from vehicles instantly