]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/unit/racer.qc
Merge branch 'master' into terencehill/bot_fixes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / unit / racer.qc
index 80cde0313529da648aedac80819a4947cb9a2d79..d6fbbcc2f473c9cd6a60da8aafcc68ea08e149d6 100644 (file)
@@ -1,7 +1,10 @@
-#ifdef REGISTER_VEHICLE
-REGISTER_VEHICLE(
+#ifndef VEHICLE_RACER
+#define VEHICLE_RACER
+#ifndef MENUQC
+int v_racer(int);
+#endif
+REGISTER_VEHICLE_SIMPLE(
 /* VEH_##id   */ RACER,
-/* function   */ v_racer,
 /* spawnflags */ VHF_DMGSHAKE | VHF_DMGROLL,
 /* mins,maxs  */ '-120 -120 -40' * 0.5, '120 120 40' * 0.5,
 /* model         */ "models/vehicles/wakizashi.dpm",
@@ -10,8 +13,15 @@ REGISTER_VEHICLE(
 /* tags                  */ "", "", "tag_viewport",
 /* netname       */ "racer",
 /* fullname   */ _("Racer")
-);
-#else
+) {
+    this.m_icon = "vehicle_racer";
+#ifndef MENUQC
+    this.vehicle_func = v_racer;
+#endif
+}
+#endif
+
+#ifdef IMPLEMENTATION
 #ifdef SVQC
 #include "../../effects.qh"
 #include "../../triggers/trigger/impulse.qh"
@@ -124,7 +134,7 @@ void racer_align4point(float _delta)
        self.velocity += push_vector * _delta;
 
        float uforce = autocvar_g_vehicle_racer_upforcedamper;
-       
+
        int cont = pointcontents(self.origin - '0 0 64');
        if(cont == CONTENT_WATER || cont == CONTENT_LAVA || cont == CONTENT_SLIME)
        {
@@ -135,7 +145,7 @@ void racer_align4point(float _delta)
                else
                        self.velocity_z += 200;
        }
-       
+
 
        // Anti ocilation
        if(self.velocity_z > 0)
@@ -218,7 +228,7 @@ void racer_rocket_groundhugger()
                self.velocity = olddir * newvel;
                self.velocity_z -= 1600 * sys_frametime; // 2x grav looks better for this one
        }
-       
+
        int cont = pointcontents(self.origin - '0 0 32');
        if(cont == CONTENT_WATER || cont == CONTENT_LAVA || cont == CONTENT_SLIME)
                self.velocity_z += 200;
@@ -568,7 +578,7 @@ void racer_think()
 
        self.angles_x *= 1 - (autocvar_g_vehicle_racer_anglestabilizer * pushdeltatime);
        self.angles_z *= 1 - (autocvar_g_vehicle_racer_anglestabilizer * pushdeltatime);
-       
+
        CSQCMODEL_AUTOUPDATE();
 }
 
@@ -642,10 +652,10 @@ void racer_blowup()
 void racer_blowup_think()
 {
        self.nextthink = time;
-       
+
        if(time >= self.delay)
                racer_blowup();
-       
+
        CSQCMODEL_AUTOUPDATE();
 }
 
@@ -694,7 +704,7 @@ void racer_draw()
 
        self.move_angles_x *= 1 - (getstatf(STAT_VEH_RACER_ANGLESTABILIZER) * pushdeltatime);
        self.move_angles_z *= 1 - (getstatf(STAT_VEH_RACER_ANGLESTABILIZER) * pushdeltatime);
-       
+
        Movetype_Physics_MatchServer(false);
 }
 #endif
@@ -726,7 +736,7 @@ bool v_racer(int req)
 
                        self.move_movetype = MOVETYPE_BOUNCE;
                #endif
-                          
+
                        return true;
                }
 
@@ -757,9 +767,9 @@ bool v_racer(int req)
                        self.solid                = SOLID_SLIDEBOX;
                        self.delay                = time;
                        self.scale                = 0.5;
-                       
+
                        self.PlayerPhysplug = racer_frame;
-                       
+
                        self.bouncefactor = autocvar_g_vehicle_racer_bouncefactor;
                        self.bouncestop = autocvar_g_vehicle_racer_bouncestop;
                        self.damageforcescale = 0.5;
@@ -804,7 +814,7 @@ bool v_racer(int req)
 #ifdef CSQC
                case VR_HUD:
                {
-                       Vehicles_drawHUD("vehicle_racer", "vehicle_racer_weapon1", "vehicle_racer_weapon2",
+                       Vehicles_drawHUD(VEH_RACER.m_icon, "vehicle_racer_weapon1", "vehicle_racer_weapon2",
                                                         "vehicle_icon_ammo1", autocvar_hud_progressbar_vehicles_ammo1_color,
                                                         "vehicle_icon_ammo2", autocvar_hud_progressbar_vehicles_ammo2_color,
                                                         vCROSS_GUIDE);
@@ -856,9 +866,10 @@ bool v_racer(int req)
 
                        precache_model ("models/vhshield.md3");
                #endif
-
+               #ifndef MENUQC
                        precache_model ("models/vehicles/wakizashi.dpm");
                        precache_model ("models/vehicles/wakizashi_cockpit.dpm");
+               #endif
                        return true;
                }
        }