#include <common/weapons/_all.qh>
+#ifdef SVQC
float autocvar_g_vehicle_bumblebee_cannon_cost = 2;
float autocvar_g_vehicle_bumblebee_cannon_damage = 60;
float autocvar_g_vehicle_bumblebee_cannon_radius = 225;
float autocvar_g_vehicle_bumblebee_cannon_speed = 20000;
float autocvar_g_vehicle_bumblebee_cannon_spread = 0.02;
float autocvar_g_vehicle_bumblebee_cannon_force = -35;
+#endif
#ifdef SVQC
void bumblebee_fire_cannon(entity this, entity _gun, string _tagname, entity _owner);