if(!PHYS_INPUT_BUTTON_ATCK2(this.owner))
return;
- if(!weaponLocked(this.owner) && !weaponUseForbidden(this.owner))
+ if(weaponLocked(this.owner) || weaponUseForbidden(this.owner))
return;
v = gettaginfo(this.tur_head,gettagindex(this.tur_head,"tag_fire"));