#include "../deathtypes/all.qh"
#include <server/mutators/all.qh>
#include "../mapinfo.qh"
- #include <server/command/common.qh>
+ #include <server/command/_all.qh>
#include <lib/csqcmodel/sv_model.qh>
#include <server/portals.qh>
#include <server/g_hook.qh>
}
else
{
- LOG_WARNF("weapon model %s does not support the 'shot' tag, will display shots TOTALLY wrong\n",
+ LOG_WARNF("weapon model %s does not support the 'shot' tag, will display shots TOTALLY wrong",
this.model);
this.movedir = '0 0 0';
}
}
else
{
- LOG_WARNF("weapon model %s does not support the 'shell' tag, will display casings wrong\n",
+ LOG_WARNF("weapon model %s does not support the 'shell' tag, will display casings wrong",
this.model);
this.spawnorigin = this.movedir;
}