#ifdef GAMEQC
#include "calculations.qh"
+#include "projectiles.qh"
#include <common/models/all.qh>
#endif
X(weaponstartoverride, float)
X(weaponstart, float)
X(weaponthrowable, float)
+#ifdef SVQC
X(reload_ammo, float)
.float reloading_ammo = reload_ammo;
X(reload_time, float)
.float reloading_time = reload_time;
+#endif
#undef X