+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include "../../dpdefs/progsdefs.qc"
+ #include "../../dpdefs/dpextensions.qc"
+ #include "../util.qh"
+ #include "config.qh"
+ #include "weapons.qh"
+#endif
+
// ==========================
// Balance Config Generator
// ==========================
i,
WEP_NAME(i),
(((get_weaponinfo(i)).spawnflags & WEP_FLAG_MUTATORBLOCKED) ? " (MUTATOR WEAPON)" : "")
- ))
- for(x = 0; x <= WEP_CONFIG_COUNT; ++x) { WEP_CONFIG_WRITETOFILE(wep_config_queue[x]) }
- WEP_CONFIG_WRITETOFILE("// }}}\n")
+ ));
+ for(x = 0; x <= WEP_CONFIG_COUNT; ++x) { WEP_CONFIG_WRITETOFILE(wep_config_queue[x]); }
+ WEP_CONFIG_WRITETOFILE("// }}}\n");
// step 5: debug info
print(sprintf("#%d: %s: %d settings...\n", i, WEP_NAME(i), WEP_CONFIG_COUNT));